FI:PA218 Internship - Computer Games - Course Information
PA218 Internship - Computer Games
Faculty of InformaticsAutumn 2020
- Extent and Intensity
- 0/0/12. 12 credit(s). Type of Completion: z (credit).
- Teacher(s)
- Mgr. Jiří Chmelík, Ph.D. (lecturer)
Mgr. et Mgr. Zdeněk Záhora (assistant) - Guaranteed by
- Mgr. Jiří Chmelík, Ph.D.
Department of Visual Computing – Faculty of Informatics
Supplier department: Department of Visual Computing – Faculty of Informatics - Prerequisites
- SOUHLAS
Serious interest in digital games development area. At least one realized digital game project (e. g. in a scope of PV255 and PV266). Mutual agreement between student, lector and mentor. - Course Enrolment Limitations
- The course is also offered to the students of the fields other than those the course is directly associated with.
- fields of study / plans the course is directly associated with
- Image Processing and Analysis (programme FI, N-VIZ)
- Computer Games Development (programme FI, N-VIZ_A)
- Computer Graphics and Visualisation (programme FI, N-VIZ_A)
- Graphic design (programme FI, N-VIZ)
- Graphic Design (programme FI, N-VIZ_A)
- Image Processing and Analysis (programme FI, N-VIZ_A)
- Computer graphics and visualisation (programme FI, N-VIZ)
- Computer Games Development (programme FI, N-VIZ)
- Course objectives
- Internship at a digital game development company. The main goal is to gain experience with work on the real game project in the scope of a large game studio. At the end of the course, a student should be able to work in a junior level position in a game development company.
- Learning outcomes
- At the end of the semester, a student should be able to:
- Identify and describe roles in the development team and their mutual interactions;
- Effectively use tools for team communication and collaboration;
- describe the workflow in a larger team, apply it in new projects;
- Work on digital game development in the scope of a larger team; - Syllabus
- Semestral internship in the game development company. The minimum duration of the internship is 480 working hours.
- Students must complete their entire Interim Project in one organisation. Exceptions are only possible with the lecturer’s consent.
- Before the beginning internship a mentor, student’s role in the team and the game project will be specified based on mutual agreement. At the beginning of the internship, an "Internship Protocol" form has to signed by the student and mentor representing the company and deliver to the lecturer.
- Meetings on project progress will be organized including the student, the lector and the mentor
- At the end of the internship, the student will submit an internship summary report (scope - one 4A page). An "Internship Report" form, signed by the mentor, will be delivered to the lecturer.
- Teaching methods
- Semestral internship in the game development company. Teamwork on the specified game project under the leadership of skilled mentor.
- Assessment methods
- Regular checks of internship progress in the scope of meetings including the student, the teacher and the mentor. Student’s written the report on the internship progress and achieved results. Mentor’s written the report on student’s progress and achieved results.
- Language of instruction
- Czech
- Further Comments
- The course is taught annually.
- Enrolment Statistics (Autumn 2020, recent)
- Permalink: https://is.muni.cz/course/fi/autumn2020/PA218