FI:PV268 Digital Design - Course Information
PV268 Digital Design
Faculty of InformaticsAutumn 2024
- Extent and Intensity
- 2/0/0. 2 credit(s) (plus extra credits for completion). Type of Completion: k (colloquium).
In-person direct teaching - Teacher(s)
- Daniel Ricardo Echeverri Giraldo, PhD (lecturer)
Mgr. Lukáš Pevný (lecturer) - Guaranteed by
- Daniel Ricardo Echeverri Giraldo, PhD
Department of Visual Computing – Faculty of Informatics
Contact Person: doc. Mgr.art. Helena Lukášová, ArtD.
Supplier department: Department of Visual Computing – Faculty of Informatics - Timetable
- Thu 26. 9. to Thu 19. 12. Thu 10:00–11:50 C403
- Prerequisites
- PV067 Typography II
PV083 Graphic Design II and PV067 Typography II - Course Enrolment Limitations
- The course is also offered to the students of the fields other than those the course is directly associated with.
- fields of study / plans the course is directly associated with
- Image Processing and Analysis (programme FI, N-VIZ)
- Bioinformatics and systems biology (programme FI, N-UIZD)
- Computer Games Development (programme FI, N-VIZ_A)
- Computer Graphics and Visualisation (programme FI, N-VIZ_A)
- Computer Networks and Communications (programme FI, N-PSKB_A)
- Cybersecurity Management (programme FI, N-RSSS_A)
- Discrete algorithms and models (programme FI, N-TEI)
- Formal analysis of computer systems (programme FI, N-TEI)
- Graphic design (programme FI, N-VIZ)
- Graphic Design (programme FI, N-VIZ_A)
- Hardware Systems (programme FI, N-PSKB_A)
- Hardware systems (programme FI, N-PSKB)
- Image Processing and Analysis (programme FI, N-VIZ_A)
- Information security (programme FI, N-PSKB)
- Information Security (programme FI, N-PSKB_A)
- Quantum and Other Nonclassical Computational Models (programme FI, N-TEI)
- Computer graphics and visualisation (programme FI, N-VIZ)
- Computer Networks and Communications (programme FI, N-PSKB)
- Principles of programming languages (programme FI, N-TEI)
- Cybersecurity management (programme FI, N-RSSS)
- Services development management (programme FI, N-RSSS)
- Software Systems Development Management (programme FI, N-RSSS)
- Services Development Management (programme FI, N-RSSS_A)
- Software Systems Development Management (programme FI, N-RSSS_A)
- Software systems (programme FI, N-PSKB)
- Machine learning and artificial intelligence (programme FI, N-UIZD)
- Teacher of Informatics and IT administrator (programme FI, N-UCI)
- Informatics for secondary school teachers (programme FI, N-UCI) (2)
- Computer Games Development (programme FI, N-VIZ)
- Processing and analysis of large-scale data (programme FI, N-UIZD)
- Natural language processing (programme FI, N-UIZD)
- Course objectives
- Bachelor and Master’s degree course is a continuation of PV083 Graphic Design II and PV067 Typography II. The aim of this course is to create interactive content for digital devices using visual communication, animation, illustration, and information graphics, as well as exploring new technologies and fabrication methods. In the process, students will obtain knowledge of various publication and digital prototyping platforms and software. Students are expected to a pro-active approach to solving new technological procedures and familiarize themselves with different user-centered design methods.
- Learning outcomes
- By the end of the course, students will have a comprehensive skill set in digital design and fabrication. They will be proficient in various areas, including experimenting with materials, combining digital and physical design, and using thorough research effectively. Students will successfully create artefacts, design packaging, and incorporate digital technology into their skills. They will also relate their creations to historical and cultural contexts.
- Syllabus
- This course delves into digital design and fabrication, emphasizing authorial design principles. Spanning several thematic modules, students explore material interactions, digital-physical fusion, design research, conceptualization, authorial design's impact, wearable artefacts, augmented reality integration, and historical contexts. Through workshops and critiques, students develop skills in personalized design, creating innovative digital-physical artefacts.
- Teaching methods
- Working in a studio setting: receiving an assignment, consulting with instructors, actively working on the assignment using graphics software, and ultimately completing the assignment. Throughout this process, students are encouraged to seek guidance from teachers and incorporate their feedback. The completion of each project involves a final presentation of the student‘s work.
- Assessment methods
- Project-based learning assessment is a comprehensive approach that evaluates students through hands-on projects mirroring real-world situations. Assessment in this course emphasizes critical thinking, collaboration, and creativity. Assessment criteria encompass understanding, research quality, innovation, and effective communication. Instructors offer ongoing feedback, and students present their projects, showcasing both final outcomes and the learning process.
- Language of instruction
- English
- Further comments (probably available only in Czech)
- Study Materials
The course is taught annually. - Teacher's information
- http://agdm.fi.muni.cz/
Preference for enrollment in the course PV268 will be given to students who have completed or are taking the courses PV083 (Graphic Design II) and PV067 (Typography II).
- Enrolment Statistics (recent)
- Permalink: https://is.muni.cz/course/fi/autumn2024/PV268