FI:VV036 Art Anatomy II - Course Information
VV036 Art Anatomy II
Faculty of InformaticsSpring 2015
- Extent and Intensity
- 1/1. 2 credit(s) (plus extra credits for completion). Type of Completion: zk (examination).
- Teacher(s)
- doc. Mgr.art. Helena Lukášová, ArtD. (lecturer)
RNDr. Igor Chalás (seminar tutor)
Mgr. Jiří Chmelík, Ph.D. (seminar tutor) - Guaranteed by
- doc. RNDr. Petr Matula, Ph.D.
Department of Visual Computing – Faculty of Informatics
Supplier department: Department of Visual Computing – Faculty of Informatics - Timetable of Seminar Groups
- VV036/01: Thu 10:00–11:50 C403, Thu 10:00–11:50 C405, H. Lukášová
VV036/02: Tue 10:00–11:50 C405, Tue 10:00–11:50 C403, H. Lukášová
VV036/03: Tue 14:00–15:50 C405, Tue 14:00–15:50 C403, J. Chmelík - Prerequisites
- SOUHLAS
Prerequisite VV035 - Course Enrolment Limitations
- The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 50 student(s).
Current registration and enrolment status: enrolled: 0/50, only registered: 0/50, only registered with preference (fields directly associated with the programme): 0/50 - fields of study / plans the course is directly associated with
- Applied Informatics (programme FI, B-AP)
- Applied Informatics (programme FI, N-AP)
- Information Technology Security (programme FI, N-IN)
- Bioinformatics (programme FI, B-AP)
- Bioinformatics (programme FI, N-AP)
- Information Systems (programme FI, N-IN)
- Informatics with another discipline (programme FI, B-EB)
- Informatics with another discipline (programme FI, B-FY)
- Informatics with another discipline (programme FI, B-IO)
- Informatics with another discipline (programme FI, B-MA)
- Informatics with another discipline (programme FI, B-TV)
- Mathematical Informatics (programme FI, B-IN)
- Parallel and Distributed Systems (programme FI, B-IN)
- Parallel and Distributed Systems (programme FI, N-IN)
- Computer Graphics and Image Processing (programme FI, B-IN)
- Computer Graphics (programme FI, N-IN)
- Computer Networks and Communication (programme FI, B-IN)
- Computer Networks and Communication (programme FI, N-IN)
- Computer Systems and Data Processing (programme FI, B-IN)
- Computer Systems (programme FI, N-IN)
- Embedded Systems (eng.) (programme FI, N-IN)
- Programmable Technical Structures (programme FI, B-IN)
- Embedded Systems (programme FI, N-IN)
- Service Science, Management and Engineering (eng.) (programme FI, N-AP)
- Service Science, Management and Engineering (programme FI, N-AP)
- Social Informatics (programme FI, B-AP)
- Theoretical Informatics (programme FI, N-IN)
- Upper Secondary School Teacher Training in Informatics (programme FI, N-SS) (2)
- Artificial Intelligence and Natural Language Processing (programme FI, B-IN)
- Artificial Intelligence and Natural Language Processing (programme FI, N-IN)
- Image Processing (programme FI, N-AP)
- Course objectives
- Navazuje na Tvorbu 3D charakteru I. Hlavním cílem kurzu je vystihnutí charakteru; studenti samostatně pracují s proporcemi člověka, typologií, deformacemi atp. v 3D modelovacích programech.Práce na samostatných projektech je doplněna o přednášky týkající se záměrné deformace a idealizace lidské figury, kráse a módě, kombinování atropomorfních a zoomorfních znaků v rámci tvorby charakteru. Studenti jsou vedeni k samostatné tvůrčí práci. Důležitou součástí je i zvladnutí přípravy virtuálního modelu pro převedení do materiálu metodou rychlého prototypování (STL Check, retopologizace, optimalizace).
- Syllabus
- Typologie lidské figury.
- Růstová období. Individualia a karikatura.
- Idealizace lidského těla a oděv.
- Zvířecí anatomie.
- Vytvoření charakteru na základě dosavadních znalostí.
- Dokončení 3D modelu postavy z předešlého semestru.
- Tvorba Hight Poly modelu
- Základy animace
- Příprava modelu pro realizaci metodou rychlého prototypování.
- Literature
- required literature
- KŘÍŽ, Jan. Mistrovství v 3ds Max : [kompletní průvodce profesionálního grafika]. Vyd. 1. Brno: Computer Press, 2010, 1151 s. ISBN 9788025124642. info
- ROBINSON, Josh. Essential 3ds Max 8. Plano: Wordware Publishing, 2006, x, 406. ISBN 1556224850. info
- recommended literature
- ZRZAVÝ, Josef. Anatomie pro výtvarníky. Edited by Jiří Běhounek - Milan Kopřiva. Vydání 1. Praha: Avicenum, 1977, 400 stran. URL info
- FEHÉR, György and András SZUNYOGHY. Anatomie pro výtvarníky :člověk : zvířata : srovnávací studie. 1. vyd. Praha: Slovart, 1999, 603 s. ISBN 80-7209-180-8. info
- THALER, Peter. Pictoplasma. Berlin: Gestalten Verlag, 2001, 216 s. ISBN 3-931126-58-7. info
- THALER, Peter. Pictoplasma. London: Gestalten Verlag, 2003, 223 s. ISBN 3-89955-021-8. info
- Exposé 8 : finest digital art in the known universe. Edited by Daniel Wade. Adelaide: Ballistic publishing, 2010, 239 s. ISBN 9781921002830. info
- STEEN, Joep van der and Ted BOARDMAN. Rendering with mental ray and 3Ds Max. 2nd ed. Oxford: Focal Press, 2010, xi, 253. ISBN 9780240812373. info
- DRAPER, Pete. Deconstructing the elements with 3ds max : create natural fire, earth, air and water without plug-ins. 3rd ed. Oxford: Focal, 2009, xxi, 321. ISBN 0240521269. info
- Exposé 7 : finest digital art in the known universe. Edited by Daniel Wade - Paul Hellard - Mark Snoswell. 1st ed. Mylor: Ballistic publishing, 2009, 223 s. ISBN 9781921002632. info
- BROOKER, Darren. Essential CG lighting techniques with 3ds max. 3rd ed. Burlington, MA: Focal Press, 2008, xi, 397. ISBN 9780240521176. info
- Exposé 6 : finest digital art in the known universe. Edited by Daniel Wade - Paul Hellard - Mark Snoswell. 1st ed. Mylor: Ballistic publishing, 2008, 223 s. ISBN 9781921002519. info
- Exposé 5 : finest digital art in the known universe. Edited by Daniel Wade - Paul Hellard - Mark Snoswell. 1st ed. Mylor: Ballistic publishing, 2007, 223 s. ISBN 9781921002434. info
- Exposé 3 : finest digital art in the known universe. Edited by Daniel Wade - Paul Hellard - Mark Snoswell - Leonard Teo. 2nd ed. Mylor: Ballistic publishing, 2006, 207 s. ISBN 1921002158. info
- Exposé 4 : finest digital art in the known universe. Edited by Daniel Wade - Paul Hellard - Mark Snoswell - Leonard Teo. 1st ed. Mylor: Ballistic publishing, 2006, 223 s. ISBN 1921002301. info
- Exposé 2 : finest digital art in the known universe. Edited by Mark Snoswell - Leonard Teo - Daniel Wade. 2nd ed. Mylor: Ballistic publishing, 2005, 192 s. ISBN 0975096575. info
- STEED, Paul. Animace postav : 3ds max a character studio. Vyd. 1. Brno: Computer Press, 2004, xviii, 333. ISBN 8025100308. info
- RICHTR, Tomáš. Nástroje profesionální 3D animace. Brno, 2002, 29 s. info
- not specified
- Printing things : visions and essentials for 3D printing. Edited by Claire Warnier. Berlin: Gestalten, 2014, 256 s. ISBN 9783899555165. info
- Out of hand : materializing the postigital. Edited by Ronald T. Labaco. London: Black Dog Publishing, 2013, 304 s. ISBN 9781908966230. info
- CUSSON, Roger and Jamie CARDOSO. Realistic architectural visualization with 3ds max and mental ray. 2nd ed. Burlington, MA: Focal Press, 2010, xv, 280. ISBN 0240812298. info
- Teaching methods
- During the semester students are working independently on their projects under the supervision of the teacher. The course offers lectures explaining the possibilities of the interpretation of the character.
- Assessment methods
- Lectures and assignments in the studio, 3D software exercises. Exam.Evaluated is the final project, student consults this project with the teacher in the exam term in the given dates. The evaluation is based on the quality of the concept, knowledge of the software and artistic input.
- Language of instruction
- Czech
- Further comments (probably available only in Czech)
- The course is taught annually.
- Teacher's information
- http://is.muni.cz/www/26724/index.html
- Enrolment Statistics (Spring 2015, recent)
- Permalink: https://is.muni.cz/course/fi/spring2015/VV036