FI:PV257 Graphic Design Project - Course Information
PV257 Graphic Design and Multimedia Project
Faculty of InformaticsSpring 2024
- Extent and Intensity
- 0/2/0. 2 credit(s) (plus extra credits for completion). Type of Completion: z (credit).
- Teacher(s)
- Mgr. Lukáš Pevný (lecturer)
doc. Mgr.art. Helena Lukášová, ArtD. (assistant)
MgA. Anna Boček Ronovská, Ph.D. (seminar tutor)
Daniel Ricardo Echeverri Giraldo, PhD (seminar tutor)
Mgr. Marko Řeháček (seminar tutor) - Guaranteed by
- MgA. Jana Malíková
Department of Visual Computing – Faculty of Informatics
Contact Person: doc. Mgr.art. Helena Lukášová, ArtD.
Supplier department: Department of Visual Computing – Faculty of Informatics - Timetable of Seminar Groups
- PV257/02: Thu 12:00–13:50 C403, Thu 12:00–13:50 C405, L. Pevný
PV257/03: Mon 14:00–15:50 C403, Mon 14:00–15:50 C405, A. Boček Ronovská
PV257/04: Fri 12:00–13:50 C403, Fri 12:00–13:50 C405, H. Lukášová, M. Řeháček - Prerequisites
- ( PV066 Typography I || PV078 Graphic Design I || PV084 Type Design I ) && SOUHLAS
A precondition for this course is the artistic approach and the knowledge of the principles of graphic design, typography, and type design. Adobe CS6 software skills are expected. - Course Enrolment Limitations
- The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 36 student(s).
Current registration and enrolment status: enrolled: 10/36, only registered: 0/36, only registered with preference (fields directly associated with the programme): 0/36 - fields of study / plans the course is directly associated with
- Image Processing and Analysis (programme FI, N-VIZ)
- Applied Informatics (programme FI, B-AP)
- Applied Informatics (programme FI, N-AP)
- Bioinformatics and systems biology (programme FI, N-UIZD)
- Computer Games Development (programme FI, N-VIZ_A)
- Computer Graphics and Visualisation (programme FI, N-VIZ_A)
- Computer Networks and Communications (programme FI, N-PSKB_A)
- Cybersecurity Management (programme FI, N-RSSS_A)
- Formal analysis of computer systems (programme FI, N-TEI)
- Graphic design (programme FI, N-VIZ)
- Graphic Design (programme FI, N-VIZ_A)
- Hardware Systems (programme FI, N-PSKB_A)
- Hardware systems (programme FI, N-PSKB)
- Image Processing and Analysis (programme FI, N-VIZ_A)
- Information security (programme FI, N-PSKB)
- Informatics (programme FI, B-INF) (2)
- Informatics in education (programme FI, B-IVV) (2)
- Information Security (programme FI, N-PSKB_A)
- Quantum and Other Nonclassical Computational Models (programme FI, N-TEI)
- Computer graphics and visualisation (programme FI, N-VIZ)
- Computer Networks and Communications (programme FI, N-PSKB)
- Principles of programming languages (programme FI, N-TEI)
- Programming and development (programme FI, B-PVA)
- Cybersecurity management (programme FI, N-RSSS)
- Services development management (programme FI, N-RSSS)
- Software Systems Development Management (programme FI, N-RSSS)
- Services Development Management (programme FI, N-RSSS_A)
- Software Systems Development Management (programme FI, N-RSSS_A)
- Software Systems (programme FI, N-PSKB_A)
- Software systems (programme FI, N-PSKB)
- Machine learning and artificial intelligence (programme FI, N-UIZD)
- Teacher of Informatics and IT administrator (programme FI, N-UCI)
- Informatics for secondary school teachers (programme FI, N-UCI) (2)
- Computer Games Development (programme FI, N-VIZ)
- Processing and analysis of large-scale data (programme FI, N-UIZD)
- Natural language processing (programme FI, N-UIZD)
- Course objectives
- The focus of the course is to develop students' skills and ability to work on the professional level. Presented students' proposals of the graphic design will respect client's requirements and deadlines. In this course, teamwork will be encouraged which can lead to the innovative solutions combining strategies of graphic design, typography, and type design with other areas such as animation, video, 3D modeling, information graphics, visualization, photography, DTP (desktop publishing), product and package design, exhibition design, etc. In the course, students will be confronted with external experts and lecturers with the technical and artistic background also. While working on specific tasks students will utilize knowledge and experience previously acquired in prerequisite courses. This course introduces the workflow of a graphic designer expected on the professional level. The goal is to offer to students an opportunity to gain the experience while communicating with clients, presenting the work, working in teams, seeking innovative solutions.
- Learning outcomes
- At the end of this course, students will create their own portfolio.
- Syllabus
- Creative presentations (portfolio), a creation of a 3D font, participation in internal and external graphics and multimedia competitions, curatorship of exhibitions etc.
- Literature
- STOKLOSSA, Uwe. Advertising : new techniques for visual seduction. Edited by Thomas Rempen, Translated by David Wilson. London: Thames & Hudson, 2007, 270 s. ISBN 9780500513408. info
- DIXON, Simon and Aporva BAXI. Great graphics on a budget : creating cutting-edge work for less. Gloucester: Rockport Publishers, 2003, 191 s. ISBN 1564969487. info
- HELLER, Steven. Merz to emigre and beyond : avant-garde magazine design of the twentieth century. New York: Phaidon Press Limited, 2003, 240 s. ISBN 0714839272. info
- Digital lab :print & electronic design advertising. Crans-Près-Céligny: Rotovision, 2001, 156 s. ISBN 2-88046-557-5. info
- Digital lab :print & electronic design advertising. Crans-Près-Céligny: Rotovision, 2001, 156 s. ISBN 2-88046-557-5. info
- NOBLE, Ian and Russell BESTLEY. Experimental layout. Hove: Rotovision, 2001, 160 s. ISBN 2-88046-610-5. info
- WHITE, Alex. Type in Use :Effective typography for electronic publishing. 1st ed. New York: Design Press, 1992, 191 s., ob. ISBN 0-8306-3796-6. info
- Teaching methods
- Working in the studio. Consultation, individual or teamwork (working in software Adobe CS6). Teacher continuously reviews the work, students incorporate the comments into the improvement of the ongoing project. The final work is presented electronically.
- Assessment methods
- Credits are assigned after the delivery of finished projects based on assignments by a teacher on recommended media.
- Language of instruction
- English
- Follow-Up Courses
- PV099 Typography III
- PV100 Graphical Design III
- PV101 Type Design III
- PV251 Visualization
- VV031 Basics of Fine Art I
- VV032 Introduction to History of Fine Art II
- VV033 Photography - Working with Light and Surface
- VV034 Photography - artificial effects
- VV045 Photography - Portraits
- VV046 Introduction to Film and Video
- VV047 Video and Film II
- VV050 Motion Design
- VV051 Animation
- VV067 Concept and Intermedia
- VV068 Concept and Intermedia II
- Further comments (probably available only in Czech)
- Study Materials
The course is taught each semester.
Information on course enrolment limitations: No prerequisites for international study programs (CEEPUS, ERASMUS, SOKRATES)
- Enrolment Statistics (Spring 2024, recent)
- Permalink: https://is.muni.cz/course/fi/spring2024/PV257