PdF:SZ7BK_DFL3 Flash 8 - Course Information
SZ7BK_DFL3 Use Flash 8 for making multimedial distance learning materials 3
Faculty of EducationAutumn 2009
- Extent and Intensity
- 0/1/0. 3 credit(s). Type of Completion: zk (examination).
- Teacher(s)
- doc. Ing. Jiří Hrbáček, Ph.D. (seminar tutor)
- Guaranteed by
- doc. Ing. Jiří Hrbáček, Ph.D.
Department of Technical Education and Information Science – Faculty of Education
Contact Person: doc. Ing. Jiří Hrbáček, Ph.D. - Prerequisites
- SZ7BK_DFL1 Flash 8 && SZ7BK_DFL2 Flash 8
Knowledge of relevant content Use Flash 8 to create multimedia hubs distance 2 - Course Enrolment Limitations
- The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 20 student(s).
Current registration and enrolment status: enrolled: 0/20, only registered: 0/20, only registered with preference (fields directly associated with the programme): 0/20 - fields of study / plans the course is directly associated with
- Teacher Training in Foreign Languages - English Language (programme PdF, B-SPE)
- Teacher Training in Foreign Languages - German Language (programme PdF, B-SPE)
- Special Education - Communication Techniques (programme PdF, B-SPD)
- Special Education (programme PdF, B-SPD)
- Special Education (programme PdF, B-SPD, specialization Logopedy)
- Special Education (programme PdF, B-SPD, specialization Ostatní pedie)
- Course objectives
- The aim of the course is to gain basic knowledge and skills to use ActionScript 2, Flash applications to communicate with the surroundings (with external files). To learn how to create custom classes for both the new and based on existing classes. To learn how to dynamically create, animate and manage movieclip and respond to events. The entire training is conducted with an emphasis on cleanliness code, as recommended by Macromedia developers. In order to enable easy collaboration with graphics and programmers in the development of large projects with regard to the easy repeatability code.
- Syllabus
- 1st Communication with Flash surroundings using text net (work files clean text variables in external files and communications with aspx) 2nd Realization of animation using ActionScript (non-linear animation movement promotions ActionScript, complex animations such as dynamic fade in and out, blending, etc.) 3rd Animation using the animation of objects (special objects for animation and programming for their use, advantages and disadvantages) 4th Mutual collision of objects (collision detection and response to them by various means and the ways of their deployment, the advantages and disadvantages) 5th Response to mouse movement (dynamic překreslování, collision objects and the mouse, drag and drop 6th Dynamic drawing lines and patterns programmatically, the creation of masking clips programmatically (drawing lines and curves, filling, masks programmers way, that is dynamically) 7th Administration objects with regard to computer memory (methods of management of memory - the removal of unnecessary features, response to the events, variables and unnecessary instances at runtime animations) 8th Methods of loading and removal of the external SWF files and dynamically (principles and methods, loading, changes in the layer, the exchange of one for the second) 9th Working with XML (what XML is, its structure and its individual elements, with XML format, parsering) 10th Create your own classes, inheritance. (Create your own classes, expansion of existing, new classes, as descendants of existing-inheritance) 11th Transmission functionality into an instance (the creation of instances that have their own intelligence, their descriptions and potential uses for teamwork and other projects, repeatability code) 12th Teamwork to study oporách (implementation of multimedia learning support to the own intelligence, the content of which is dependent on field studies, support creating more than one student, but its every part, jointly create compact support)
- Literature
- WEISS Nate, Flash MX 2004 professional pro vývojáře webovských aplikací, Brno: ZONER Press, 2004, ISBN 80-86815-12-9
- http://www.flash.cz
- http://www.zive.cz/h/Programovani/default.asp?CAI=2126
- DEHAAN Jean, Macromedia Flash MX 2004, oficiální výukový kurz. Praha: SoftPress s.r.o., 2004. ISBN 80-86497-64-X
- HARTMAN Patricia, Flash 5 dynamické a interaktivní efekty. Praha : Grada Publishing, spol. s r.o., 2001. ISBN 80-247-0079-4
- http://www.jaknaweb.com/clanky/macromedia
- Assessment methods
- Processed project - an interactive multimedia distance learning support, continuous performance of the tasks for independent work, successful completion of the three tests and oral examination.
- Language of instruction
- Czech
- Further comments (probably available only in Czech)
- The course can also be completed outside the examination period.
The course is taught annually.
The course is taught: every week.
General note: Předmět vyžaduje 150 hodin samostatné práce doma za semestr.
Information on course enrolment limitations: minimální počet pro otevření předmětu 10
- Enrolment Statistics (recent)
- Permalink: https://is.muni.cz/course/ped/autumn2009/SZ7BK_DFL3