IM098b Digital Fiction II

Faculty of Arts
Spring 2013
Extent and Intensity
2/0/0. 3 credit(s) (plus 1 credit for an exam). Recommended Type of Completion: z (credit). Other types of completion: graded credit.
Teacher(s)
Mgr. Zuzana Panák Husárová, Ph.D. (lecturer), doc. Mgr. Jana Horáková, Ph.D. (deputy)
Guaranteed by
doc. Mgr. Jana Horáková, Ph.D.
Department of Musicology – Faculty of Arts
Contact Person: Bc. Jitka Leflíková
Supplier department: Department of Musicology – Faculty of Arts
Timetable
each odd Tuesday 14:10–17:25 N21
Prerequisites
There are no prerequisites for this course. This course is open to all students without any prior conditions.
Course Enrolment Limitations
The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 50 student(s).
Current registration and enrolment status: enrolled: 0/50, only registered: 0/50, only registered with preference (fields directly associated with the programme): 0/50
fields of study / plans the course is directly associated with
Course objectives
The second part of the class Digital Fiction follows the concepts introduced in Digital Fiction 1. At the end of the course the students will understand the terminological apparatus of digital fiction theory to the depth. They will be able to characterize the specifics of the works of digital fiction. Above this, they will be working with these specifics during their analysis and interpretation of the works. The class will focus on the most recent tendencies in the field of digital fiction. The students will be led to formulate their opinions on the phenomena related to digital fiction research. The participation on this course will be aimed at the solution of the problems in the theory and practice of digital narration, at the comparison of the works and at the collaborative creative projects.
Syllabus
  • 1.Cybertext, ergodic literature. Comparison. Analysis.
  • 2.Collaborative Writing.
  • 3.Digital word, materiality. Artists´ Books. Analysis.
  • 4.Narrative as transmedial phenomenon.
  • 5.Digital fiction and aspects of play, game.
  • 6.Performativity of digital sign, procedural model of communication.
Literature
    required literature
  • Monoskop - www.monoskop.or, www.monoskop.org/log
  • EMLCIP - http://elmcip.net/
    not specified
  • Homo ludens (Orig.) : Homo ludens : o původu kultury ve hře [Huizinga, 1971] : Homo ludens : o původu kultury ve hře [Huizinga, 2000] : Jeseň stredoveku. info
  • ° CRAMER, Florian. Combinatory Poetry and Literature in the Internet [online]. 2000-10-19 [cit. 2008-10-24]. Available at: .
  • ° FUNKHOUSER,Christopher T . Prehistoric Digital Poetry : An Archaeology of Forms, 1959-1995. Tuscaloosa, AL : University of Alabama Press, 2007. 408 p. ISBN 0-8173-5422-0.
  • ° BACK, Maribeth. The Reading Senses. In Digital Media Revisited : Theoretical and Conceptual Innovation in Digital Domains. Ed. Gunnar Liestøl, Andrew Morrison, Terje Rasmussen. Cambridge, MA : The MIT Press, 2003, p. 157-182. ISBN 0-262-12256-1.
  • ° KOSKIMAA, Raine. Digital Literature : From Text to Hypertext and Beyond [online]. May 2000 [cit. 2008-09- 09]. Available at: .
  • ° AARSETH, Espen J. Cybertext : Perspectives on Ergodic Literature. Baltimore : The John Hopkins University Press, 1997. 203 p. ISBN 0-8018-5579-9.
  • ° Narrative Across Media : The Languages of Storytelling. Ed. Marie-Laure Ryan. Lincoln; London : Nebraska Press, 2004. 422 p. ISBN 0-8032-8993-6.
  • ° CAYLEY, John. Performances Of Writing In The Age Of Digital Transliteration [online]. 1998-10-26 [cit. 2009-05-13]. Available at: .
  • ° A Companion to Digital Literary Studies [online]. Ed. Susan Schreibman, Ray Siemens. Oxford : Blackwell, 2008. Available at: .
  • ° HAYLES, Katherine, N. Writing Machines. Cambridge, MA : The MIT Press, 2002. 224 p. ISBN 0-262-58215- 5.
  • ° ESKELINEN, Markku. Cybertext Theory : What An English Professor Should Know Before Trying. In Electronic book review [online]. 2001-02-01 [cit. 2008-10-05]. Available at: .
  • ° CRAMER, Florian. Words Made Flesh : Code, Culture, Imagination. Rotterdam : Piet Zwart Institute, 2005. 140 p. Cyberarts 2003: International Compendium Prix Ars Electronica. Stuttgart: Hatje Cantz Publishers, 2003. p. 248. ISBN 9783775713559.
  • ° FRASCA, Gonzalo. Ludology meets narratology : Similitude and differences between (video)games and narrative [online]. 1999 [cit. 2009-04-13]. Available at: .
  • ° DRUCKER, Johanna. The Visible Word : Experimental Typography and Modern Art, 1909-1923. Chicago : The University of Chicago Press, 1994. 298 p. ISBN 0-226-16501-9.
  • ° New Media Poetics : Contexts, Technotexts, and Theories. Edited by Adalaide Morris, Thomas Swiss. Cambridge, MA : The MIT Press, 2006, ISBN 0-262-13463-2.
  • ° MONTFORT, Nick. Cybertext Killed the Hypertext Star. In Electronic book review [online]. 2000-30-12 [cit. 2008-10-05]. Available at: .
  • ° RYAN, Marie-Laure. Narrative as Virtual Reality : Immersion and Interactivity in Literature and Electronic Media. Baltimore : Johns Hopkins University Press, 2001. 399 p. ISBN 0-8018-7753-9.
  • ° DOUGLAS, Jane, Yellowlees. Gaps, maps and perception : What hypertext readers (don´t) do [online]. [cit. 2008-10-31]. Available at: .
  • ° Routledge Encyclopedia of Narrative Theory. Ed. David Herman, Manfred Jahn, Marie-Laure Ryan. London; New York : Routledge. 2008, p. 252-256. ISBN 978-0-415-77512-0.
  • ° BOOTZ, Phillipe. Digital Poetry : From Cyberspace to Programmed Forms. In Leonardo Electronic Almanach [online]. Vol. 14, 2006, no. 5-6. 2006-09-25 [cit. 2009-01-13]. Available at: . ISSN
  • ° HANSEN, Mark, B. N. Bodies in Code: Interfaces with Digital Media. NY : Routledge, 2006. 327 p. ISBN 0-415-97016-4.
  • ° CAYLEY, John. Time Code Language : New Media Poetics and Programmed Signification. In New Media Poetics : Contexts, Technotexts, and Theories. Ed. Adalaide Morris, Thomas Swiss. Cambridge, MA : The MIT Press, 2006, p. 307-333. ISBN 0-262-13463-2.
  • ° FRASCA, Gonzalo. Ludologists love stories, too : notes from a debate that never took place. In Level Up : Digital Games Research Conference Proceedings [online]. Ed. Marinka Copier, Joost Raessens. Utrecht : DiGRA and University of Utrecht, 2003 [cit.
  • ° STREHOVEC, Janez. The word image/virtual body : on the techno-aesthetics of digital literary objects [online]. Sept.-Oct. 2002 [cit. 2009-06-03]. Available at: .
  • ° FULLER, Matthew (Ed.). Software Studies : A Lexicon. Cambridge, MA : The MIT Press, 2008. 334 p. ISBN 978-0-262-06274-9.
  • ° GLAZIER, Loss Pequeño. Digital Poetics : The Making of E-Poetries. Tuscaloosa : University of Alabama Press, 2002. 213 p. ISBN 0-8173-1075-4.
  • ° SUSINI-ANASTOPOULOSOVÁ, Françoise. Fragmentárne písanie : Definície a prínosy. Prel. Mária Vargová. Bratislava : Kalligram, 2005. 313 s. ISBN 80-7149-752-5.
  • ° Oulipo Compendium. Ed. Harry Mathews, Alastair Brotchie. London : Atlas Press, 2005. ISBN 1-900565-18-8.
  • ° HAYLES, Katherine, N. Electronic Literature : New Horizons for the Literary. Notre Dame: University of Notre Dame, 2008. 240 p. ISBN 0-268-03084-7.
  • ° GUNDER, Anna. Forming the Text, Performing the Work - Aspects of Media, Navigation, and Linking [online]. February-March 2001 [cit. 2008-10-07]. Available at:.
  • FOŘT, Bohumil. Úvod do sémantiky fikčních světů. (Introduction to Semantics of Fictional Worlds.). 1st ed. Brno: Host, 2005, 148 pp. Teoretická knihovna. ISBN 80-7294-165-8. info
  • GADAMER, Hans-Georg. Aktualita krásného : umění jako hra, symbol a slavnost. Translated by David Filip. Vyd. 1. Praha: Triáda, 2003, 86 s. ISBN 8086138488. info
  • The new media reader. Edited by Noah Wardrip-Fruin - Nick Montfort. Cambridge, Mass.: MIT Press, 2003, xv, 823. ISBN 0262232278. info
  • BOLTER, Jay David and Diane GROMALA. Windows and mirrors : interaction design, digital art, and the myth of transparency. Cambridge, Mass.: MIT Press, 2003, xi, 182. ISBN 0262025450. info
  • BOLTER, Jay David and Richard A. GRUSIN. Remediation : understanding new media. 1st MIT Press pbk. ed. Cambridge, Mass.: MIT Press, 2000, xi, 295. ISBN 0262522799. info
  • CAILLOIS, Roger. Hry a lidé :maska a závrať. Translated by Nina Vangeli. Vyd. 1. Praha: Nakladatelství Studia Ypsilon, 1998, 215 s. ISBN 80-902482-2-5. info
  • GENETTE, Gérard. Narrative discourse : an essay in method. Edited by Jonathan D. Culler, Translated by Jane E. Lewin. 1. ed. Ithaca, New York: Cornell University Press, 1980, 285 s. ISBN 0801492599. info
Teaching methods
Prednáška, seminár, skupinový projekt, kreatívny projekt, analýza, prezentácia
Assessment methods
Assessment: 1. Analysis of a digital literary work (2 students together)or Suggestion of a concept for creation/presentation of dig. lit. works 2. Monoskop.org - creating one entry 3. Participation on Collaborative Project
Language of instruction
Slovak
Further Comments
Study Materials
The course is taught annually.
The course is also listed under the following terms Spring 2012, Spring 2014, Spring 2015.
  • Enrolment Statistics (Spring 2013, recent)
  • Permalink: https://is.muni.cz/course/phil/spring2013/IM098b