#VRML V1.0 ascii Separator { DEF SceneInfo Info { string "WebLab Viewer" } DEF Title Info { string "molecule-name-here" } DEF Viewer Info { string "examiner" } # Default Settings NormalBinding { value PER_VERTEX_INDEXED } MaterialBinding { value OVERALL } ShapeHints { vertexOrdering UNKNOWN_ORDERING shapeType UNKNOWN_SHAPE_TYPE faceType CONVEX } DEF BackgroundColor Info { string "0.87 0.87 0.87" } Material { ambientColor 0.2 0.2 0.2 diffuseColor 1 1 1 specularColor 0.8 0.8 0.8 shininess 0.2 } MatrixTransform { matrix 1.000000 0.000000 0.000000 0.0 0.000000 1.000000 0.000000 0.0 0.000000 0.000000 1.000000 0.0 1.174600 -0.021850 0.042650 1.0 } DEF mat_240_0_0 Material { diffuseColor 0.941 0.000 0.000 ambientColor 0.2 0.2 0.2 specularColor 0.8 0.8 0.8 shininess 0.2 } Separator { Transform { translation -1.106600 -1.184900 0.843900 scaleFactor 0.100000 0.100000 0.100000 } DEF sphere Sphere {} } Separator { Transform { translation -0.979900 1.228600 0.860000 scaleFactor 0.100000 0.100000 0.100000 } USE sphere } Separator { Transform { translation -2.377800 0.102700 -0.758400 scaleFactor 0.100000 0.100000 0.100000 } USE sphere } Separator { Transform { translation 0.028600 -0.022300 -0.945300 scaleFactor 0.100000 0.100000 0.100000 } USE sphere } # Triangles definition Coordinate3 { point [ -1.106600 -1.184900 0.843900, -0.979900 1.228600 0.860000, -2.377800 0.102700 -0.758400, -1.106600 -1.184900 0.843900, 0.028600 -0.022300 -0.945300, -0.979900 1.228600 0.860000, -1.106600 -1.184900 0.843900, -2.377800 0.102700 -0.758400, 0.028600 -0.022300 -0.945300, -0.979900 1.228600 0.860000, 0.028600 -0.022300 -0.945300, -2.377800 0.102700 -0.758400, ] } DEF mat_255_182_182 Material { diffuseColor 1.000 0.714 0.714 ambientColor 0.2 0.2 0.2 specularColor 0.8 0.8 0.8 shininess 0.2 } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 3, 4, 5, -1, 6, 7, 8, -1, 9, 10, 11 ] } }