Public goods experiments Jiří Špalek Overview • Public good and free rider problem • VCM model and equilibrium • Factors alleviating cooperation • Selected designs (threshold, lottery, sanctions) • Applications – Tax compliance Public good • Non-rivalrous • Non-excludable => „Market failure“, i.e. impossibility of voluntary contribution PG and games Cooperate Defect Cooperate 1,1 -1,2 Defect 2,-1 0,0 Prisoners dilemma Straight Turn Straight -10,-10 2,-1 Turn -1,2 0,0 Game of Chicken To defect is dominant strategy No dominant strategy Unique Nash equilibrium is Zero contribution Usually multiple equilibria PGG as Coordination problem Voluntary Contributions to PG: the Model • the participants decide which part of their disposable income (y) they would contribute to a PG (gi) and which part they would keep • a – Marginal Per Capita Return (MPCR) • Corner solution - Invest all if a>1, else nothing Why people cooperate? • Social preferences – Altruism, warm glow, efficiency-seeking motives – Conditional cooperation, reciprocity • Strategic cooperation – Strategies such as Tit-for-Tat can support cooperation among selfish players • By mistake – Do not understand that ci= 0 is dominant – Do understand dominance but make systematic errors Altruism, warm glow • Becker (1974) Andreoni (1990) • Motives to donate – Pure altruism U=U(G) – Social contract that prevent free riding – Warm-glow => Theory of impure altruism U=U (X,g,G) PG Experiments objective • Why people cooperate – Testing the theory; explaining why people contribute as much or as little as they do; • How we can alleviate cooperation – Manipulating parametres; – Designing alternative mechanism so that public goods will be provided at efficient levels. Possible designs • One-shot or (infinitely) repeated • Partners or strangers ƒ • Equal or unequal endowments ƒ • Equal or unequal MPCRs ƒ • Simultaneous or sequential decisions ƒ • Feedback (on all or average contribution) ƒ Stylized facts Three main categories (Ledyard, 1995): • Environmental variables (easy to control - MPCR, number of subjects, repetition, gender) • Systemic variables (control is more difficult beliefs, economics training, experience, risk attitudes) • Design variables (factors identified by experimentalists, aspects of institutional design enabling of communication, unanimity rules, or moral suasion. Standard results • ƒInitial cooperation of 40-60%, cooperation declines with repetition ƒ • Some effects: Positive (i) Strong • MPCR • Partners • Communication (ii) Weak • Gender (Women) • Group identification (friendship) • Threshold Negative (i) Strong • Experience • Heterogeneity (ii) Weak • Economic training • Unanimity • Group size (large) ?! Alternative mechanisms • Threshold • Decentralized Punishment (Rewards) – Fehr and Gächter (2000, 2002); Nikiforakis (2008), Dunant-Boèmont et al. (2007) • Lottery (raffle) – Morgan (2000), Dale (2004) • Hundreds of others (voting, Groves- Ledyard,…) Threshold (provision point) • PG provision conditioned by some minimal amount of contributions • Theoretical equilibrium change (PD=>chicken) • Game of coordination • Reimbursement of funds if threshold not met Threshold (provision point) - results Threshold – results (2) • Convergence to Nash • Increase in contributions • Effect of communication (followed by steep drop) • Weak effect of experience and economic training Charitable lottery • Joint supply of public and private goods • Prize mechanism – Fixed prize – Prize as ration of contributions • Increase in contribution for fixed • Prize as a cost of lottery Charitable lottery – results (1) • 108 subjects Masaryk University and Lobachevsky University (Russia) • 15 rounds • Earnings 205 CZK (8 €) and 95 RUR (4€) • Three designs – VCM – Fixed prize with p depend on contribution (FPL) – Fixed prize with equal p (MFPL) Charitable lottery – results (2) Charitable lottery – results (3) Decentralized Punishments • Subjects informed about individual contributions and given an opportunity to punish their co-players by distributing points reducing the current incomes. • Punishment is costly • Change of game equilibria (if credible threat) • Fehr, Gachter (Nature, 2002), Hermann, Thoni, Gachter (Science, 2008) Decentralized punishment - results • 188 subject Masaryk University 2009 • Replication of Denan-Boèmont et al., 2007 • No country effect • possibility of decentralized punishment had a positive effect on voluntary cooperation – Less effective in stranger matching • Ruined by counter-punishment Decentralized punishment – results (2) Applications – Tax compliance • Model E U = 1 − p U W − θX + pU W − θX − π W − X • If p and π low => dominant strategy to evade • Variables of interest – Probability of audit p – Penalty rate π – Tax rate θ Tax compliance - results