Tutorials

    Subdvision Body Model
   
A female body from a cylinder

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28)

By removing an edge and cutting in two new ones we get a bit more roundness in the shoulder and breast

 

 

 

 


       

 

29)

Same as step 28 but from the back. Note that step 28 and 29 together cause a slight shift in direction of edges coming off the neck and over the shoulder blade.

 

 

 

 

       

 

30)

Dimples! Nice. Created by bevelling a vertice and add some cuts. Not much deformation here so n-sided polys should be ok

 

 

 

 

       

 

31)

Close-up of the navel. Created by bevelling a poly and extrude the resulting face in a few times. This is as much detail as I'll put in here for now.
       

 

32)

Putting a head on her

 

 

 

 

 

      

 

27)

Adding collarbone and detail to the neck and upper spine by more cutting. All these edges should work fine for a male too

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Copyright 2005 A.Wiro