23)
Create one new poly from the front of the crotch to the butt
(1) then subdivide it into 4 and shape it (2). Use the existing
verts to shape the butt as well (3)
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24)
We'll need to add some edges (2) to accommodate for the leg we'll
attach (3)
Check out the leg modelling tutorial
to see how it's built. The amount of verts to weld should match up
on both torso and leg
The next steps are again mostly specific to this model
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25)
Now that the leg is attached some edges aren't needed any more. I
also want to adjust the leg muscle a bit so that edge goes too.
Add some edges to close the loop. The edge goes around the butt
and will define the lower edge of it as seen in step 25b
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25b)
step 25 continued |
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21)
A few more edges added to close some loops and add some shape to the
ribcage, pelvis and butt. Got rid of one of the open edges in the
armpit this way, good stuff!
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27)
I removed part of a loop from the side of the breast to the back. I
added another edge at the bottom of the breast to create a sharper
crease there. More edges are added to define shape. The vertical
loop goes all the way around and up the back to the neck to define
the spine as well. Space for the navel is added too.
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