17)
You probably noticed the open ended loop resulting in a 5 sided
poly. Since I'm not planning on adding any detail to this part of
the arm later I'll make it all into quads now. I do this by adding
some edges and removing others, causing a redirection of the flow
of edges
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12)
Lets add in some more edges for the elbow and more forearm
muscles
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19)
And even more edges together with a slight change of loop
direction. The loops end in two open edges halfway across the
forearm but should not cause any problems. I didn't want to add more
loops to fix this but if it causes any problems it's easy enough to
find a place to get rid of them once the hands are attached.
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20)
Which is what we'll do now!
Go to the hand tutorial to see how
I built it |
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21)
With the arm done we'll continue on the back. To define the shoulder
blades we add some more edges (2) and move the verts around (3)
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22)
Some of the new edges created in step 21 will serve to round out the
butt as well
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