On ontology-based indoor navigation for the visually impaired Fedor Tiršel Motivation l unique requirements on a navigation system for blind or visually impaired users l easy to implement solution for owners of buildings l finding accurate and reliable user location l avoid the trial and error process l upgrade user’s familiarity with an unknown environment Requirements I l route planning and management (save, edit, share) l adaptive start to end route following l accurate relative and absolute progress feedback l up to date hazard warning and avoidance guidance l general environment information Requirements II l non-blocking of other senses (headphones) l voice navigation on demand l graduated levels of functionality (novice → expert) l emergency request for assistance Concept Ideas l adoption of smart phones as “the device” l absence of assistive tools for navigation (e.g. the long cane, guide dogs) l QR codes for fully sighted, “wireless” for blind l routing in ontology-based maps Ontology I l Def: a logical theory which gives explicit, partial account of a conceptualization l Def: an intensional semantic structure which encodes the implicit rules constraining the structure of a piece of reality Ontology II l combine different kinds of ontological knowledge Special canes – Ven ze tmy l acoustics signals overlays natural sound of the surroundings l information is primary send to the body skin l information about locale obstacles in front of whole user body l detection based on stereo and 3D cameras l representation of depth map Special canes – RF Guide l concept of intelligent buildings l routes are marked by RFID and magnetic beacons l cheap and available solution l “You are at the second floor. There is door number 210 three meters behind you. Watch: on both sides of the corridor are benches.” Summary l to provide assistance on demand l up to date hazards identification and level based warnings l sharing of knowledge l independency of visually impaired user l to build ontology-based maps