CONFIDENTIAL Designator UX feedback and iteration 1 March 30 7. prednaska, 9-12h, virtualni hodina link 2 Agenda ● 10min prednaska high-fidelity prototyp pro finalni projekt (8min prototyp, 2min rozjeti projektu) ● 5min cas na feedback ● Tato prednaska je povinna! 9:10 - 9:25 1 - martin-martina 9:25 - 9:40 2 - george_with_cats_team 9:40 - 9:55 3 - řehoř-tim 9:55 - 10:10 4 - dagmar_team 10:10 - 10:25 5 - migaš-krekáň prestavka 15min 10:40 - 10:55 6 - patrik-pavel 10:55 - 11:10 7 - srstka_team 11:10 - 11:25 8 - rancer-jara 11:25 - 11:40 9 - leopold_group konec 3 Co mit hotovo na dnesek ● High-fidelity prototyp, ktery udelat co nejvice interaktivne, s plnym obsahem (nechceme videt lorem ipsum, ale realne priklady toho, co planujete potom i naimplementovat) ● Pristi hodinu budete prezentovat vas prototyp, idealne proklikavaci z obrazovky na obrazovku ● Z prezentace dostanete feedback, tak budte pripraveni prezentovat ● V dobe koronacasu je vice veci zdarma ke stazeni ○ Adobe produkty, zkuste si stahnout a zkusit Adobe XD, da se tam designovat i prototypovat ○ Figma je dalsi dobry nastroj ○ Sketch ● Co se tyka interaktivniho prototypu ○ Figma, InVision, Marvel - vsechny nabizeji nejaky free trial ● Ohledem implementace projektu ○ Ukazete nam vasi aplikaci, jak jste ji rozjeli, integraci designoveho systemu a napojeni na API ■ Pokud potrebujete jakkoliv pomoct dejte nam vedet a radi si nachystame call a pomuzeme jakkoliv. ■ Idealne by vam tento bod mel zabrat mene nez 2 minuty (staci spustit aplikaci, kliknout na login a ukazat napojeni na API) ● Uplne nejidealneji jste pripraveni na pristi hodinu tak ○ Ze mate high-fidelity prototyp - co nejrealnejsi predstaveni vaseho projektu jeste tak, nez bude nakodovan ○ Pristi hodinu (30.3.) prezentujete klikatelnou verzi ○ Nechceme vas limitovat v pouziti nastroje, proto si muzete vybrat cokoli se vam nejvice libi ■ Upozornujeme ale, ze pokud si vyberete napr Photoshop nebo Illustrator, tak musite pouzit pridavny plugin jako je Invision, Marvel nebo Zeplin, abyste byli schopni vytvorit klikatelny prototyp. ○ Vyzkousejte si pri cteni tohoto dokumentu spustit aplikaci, pokud cokoliv nebude fungovat piste na slack ○ Pokud chcete domluvte si s nami dopredu call a vyzkousejte si sdileni obrazovky (at se nepripravujete o cas na prezentovani) ■ Blujeans potrebuje odkliknout povoleni sdileni obrazovky a obcas ma i hromada kolegu problem rozjet prvni sdileni obrazovky. 4 Design critique ● Provide useful feedback to improve the design ● Leaves you feeling revitalized and excited to improve the design Ask clarifying questions ● “What were you trying to achieve with the placement of this line of copy above the button?” ● “I’m curious how many people pay with Paypal vs. a credit card?” Empathize with the presenter ● “I understand you used that button to be consistent with other pages, but on this page, I’m concerned that it doesn’t feel like the primary call to action.” Be specific about what’s working and not working ● What’sworking: “Defaulting the checkbox seems like a great solution to get people to save their payment information.” ● What’s not working: “When you place the fields side by side users might miss the second field in a mobile view.” https://medium.com/@suelynyu/a-practical-guide-to-running-effective-design-critiques-c6e8166c9eb0 “Getting a feedback isn’t a simple task” 5 Critique pitfalls A critique is an opportunity to receive ideas for improvement and make your designs even better Critique pitfalls ● Taking feedback personally ● Rushing to problem solve in the moment ● Talking only about the negatives 6 Ukoly na tuto hodinu ● Prezentovat ● Slido otazky ● Sdilet feedback pro ostatni (muzete vyplnovat behem nebo pozdeji, je mozne editovat pozdeji) “Na jakou cast prace byste chteli ziskat prevazne feedback?”