PV266 – Game Development II Task 2 – Presentations Spring 2021 Summary: Prepare and present a short oral presentation of your game for other students Detailed description: Prepare a presentation for other students: ● Scope: between three and four minutes ● Target audience: other students of this course. Expect that they already played a prototype of your game ● Goals: ○ present a vision for this semester ○ gather feedback ● Presentation should contain: ○ a short reminder of the prototype (very short video or few pictures) ○ main changes since initial GDD (skip parts that did not change, state reasons for changes). Examples granted: ■ scope of the game - is it now smaller? larger? Why? ■ visual theme ■ mechanics - what was omitted, what was added ○ What do you see as the biggest challenge for development for this semester? ■ mechanics ■ visuals ■ balancing ■ lack of knowledge, experience with Unity or other tools ■ other? Deliverables: presentation slides (pdf of powerpoint-like format) Deadlines: ● Submission: 28th March ● Presentations: 29th and 30th March ○ all students are invited to watch presentations in both groups