#define UNIT e1_iota /* */ struct iota_iterator { using iterator = iota_iterator; int _val; bool operator==( iterator o ) const { return _val == o._val; }; bool operator!=( iterator o ) const { return _val != o._val; }; iota_iterator &operator++() { ++ _val; return *this; } int operator*() const { return _val; } }; class iota { int _start, _end; public: iota_iterator begin() const { return { _start }; } iota_iterator end() const { return { _end }; } iota( int s, int e ) : _start( s ), _end( e ) {} }; #include "test_main.cpp"