Game Design II
11 | we play + another batch of tasks
Game Design Unit (solo) (deadline 3. 5. 2022):
Describe in detailed fashion a game mechanic and/or system in your game as a text to be delivered to the programmer team lead through technical designer. Use diagrams, visualizations if needed. Use strong and weak examples of other games that has this (if needed). The text needs to be clear and it should result in “Ok, I get it. I can program it in x hours, I think.”
max 500 words + screenshots
=> IS VAULT