10/24/2016 1 PA198 Augmented Reality Interfaces Lecture 6 Augmented Reality Tracking Fotis Liarokapis liarokap@fi.muni.cz 24th October 2016 What is Tracking? • Tracking works out where we are standing and looking – So that graphics can be draw in the right place • Continually locating the users viewpoint – Position (x, y, z) – Orientation (yaw, pitch, roll) Ideal Tracking • Not easy • Ideal scenario: – Accuracy – Precision – Low‐latency – Agile – Robust Tracking for AR • More difficult than VR • Tracking systems used for AR environments must satisfy three basic requirements: – The tracker must provide high accuracy when calculating the pose – The latency between the graphics system and the tracker must be very low – The tracker’s range of operation must be wide enough to cover the needs of the application Tracking Requirements • Augmented Reality Information Display – World Stabilized – Body Stabilized – Head Stabilized Head Stabilized Body Stabilized World Stabilized Increasing Tracking Requirements Billinghurst, M., Clark, A. Lee, G. A Survey of Augmented Reality, Foundations and Trends in Human-Computer Interaction, Vol. 8, No. 2-3 2014 Tracking Technologies • Active – Mechanical, Magnetic, Ultrasonic – GPS, Wifi, cell location • Passive – Inertial sensors (compass, accelerometer, gyro) – Computer Vision – Marker based, natural feature tracking • Hybrid Tracking – Combined sensors (i.e. vision + inertial) Billinghurst, M., Clark, A. Lee, G. A Survey of Augmented Reality, Foundations and Trends in Human-Computer Interaction, Vol. 8, No. 2-3 2014 10/24/2016 2 AR Tracking Taxonomy Billinghurst, M., Clark, A. Lee, G. A Survey of Augmented Reality, Foundations and Trends in Human-Computer Interaction, Vol. 8, No. 2-3 2014 Tracking Categories • Three types of tracking: – Sensors – Visual – Hybrid Sensor Tracking Tracking Principles • The six main principles of tracking operation include: – Time of flight (TOF) – Spatial scan – Mechanical linkages – Inertial sensing – Phase difference sensing – Direct-field sensing Tracking Types Billinghurst, M., Clark, A. Lee, G. A Survey of Augmented Reality, Foundations and Trends in Human-Computer Interaction, Vol. 8, No. 2-3 2014 Mechanical Trackers • Mechanical tracking devices are widely used nowadays due to the low cost of production • The lack of certain hardware devices (i.e. transmitter/receiver) makes mechanical trackers much less sensitive to their immediate environment than other types of trackers – i.e. Electromagnetic trackers • Two different types of mechanical devices are currently used in the industry/research including – The arm – Force sensing ball 10/24/2016 3 Mechanical Trackers . • Idea: mechanical arms with joint sensors – Advantages: high accuracy, haptic feedback – Disadvantages: cumbersome, expensive Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Mechanical Trackers .. • The ‘arm’ or ‘boom’ sensing device takes measurements in rotation using either a potentiometer or optical encoders • The device measures the forces exerted and it is therefore applied in force-sensing joysticks Mechanical Trackers ... BOOM 3C BOOM HF Electromagnetic Trackers • Electromagnetic trackers are comprised of two simple electronic systems: – A transmitter – A receiver • Usually, their main function is to detect the generated variations of the received signal • In other words, the position and orientation of the transmitters can be calculated Tracking Error Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Electromagnetic Trackers . Polhemus FASTRACK electromagnetic tracker 10/24/2016 4 Optical Trackers • Optical trackers have the ability to operate over large areas in indoor or outdoor environments • However, the implementations of optical tracking systems are diverse using – Infra-red LEDs, photodiodes, lasers, video cameras, web-cameras – Combinations of these Optical Trackers . • The creation and maintenance of a corresponding virtual line of sight is essential for the operation of any optical tracking system • They function by placing the light sources or fiducials on the object to be tracked and then determine the position of the object using light detectors Cheap Optical Trackers Optical Tracker • Idea – Image Processing and Computer Vision • Specialized – Infrared, Retro-Reflective, Stereoscopic • Monocular Based Vision Tracking Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Outside-In v.s. Inside-Out Tracking Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Optical Tracking Technologies • Scalable active trackers – InterSense IS-900, 3rd Tech HiBall • Passive optical computer vision – Line of sight, may require landmarks – Can be brittle • Computer vision is computationally-intensive 3rd Tech, Inc. Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. 10/24/2016 5 HiBall Tracking System (3rd Tech) • Inside-Out Tracker – $50K USD • Scalable over large area – Fast update (2000Hz) – Latency Less than 1 ms • Accurate – Position 0.4mm RMS – Orientation 0.02° RMS Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Motion Tracking • Very popular for games • Need markers • Can track whole body • Expensive solution • Visit HCI Lab!! VRECKO • Modular framework for experiments in VR Motion Capture Polygonal mesh editing Geometrical sculpture Physical simulations 27 http://vrecko.cz/ VRECKO Video 28 http://vrecko.cz/research/vekva/freehand-painting/ Valve’s Lighthouse Tracking • The main idea behind tracking is flooding a room with non-visible light, Lighthouse functions as a reference point for any positional tracking device (like a VR headset or a game controller) to figure out where it is in real 3D space http://gizmodo.com/this-is-how-valve-s-amazing-lighthouse-tracking-technol-1705356768 Valve’s Lighthouse Tracking . • Valve’s Lighthouse boxes don’t have any cameras • They just fire light out (sixty times every second) into the world to help ships (or VR headsets) navigate on their own • That light comes from a whole bunch of stationary LEDs, plus a pair of active laser emitters that spin like crazy http://gizmodo.com/this-is-how-valve-s-amazing-lighthouse-tracking-technol-1705356768 10/24/2016 6 Valve’s Lighthouse Tracking .. • The receiver (VR headset or controller) is covered with little photosensors that detect the flashes and the laser beams • When a flash occurs, the headset simply starts counting (like a stopwatch) until it “sees” which one of its photosensors gets hit by a laser beam • It uses the relationship between where that photosensor exists on the headset, and when the beam hit the photosensor, to mathematically calculate its exact position relative to the base stations in the room http://gizmodo.com/this-is-how-valve-s-amazing-lighthouse-tracking-technol-1705356768 Acoustic Trackers • Acoustic tracking systems make use of ultrasonic signals to avoid interference with the detectable spectrum of human users – Based on TOF measurement • This method measures the time needed for the sound to reach the receivers and then the distance is calculated based on the speed of sound in the air, producing absolute position and orientation values Acoustic Trackers . • Since TOF can only measure distance, to achieve 3D tracking a combination of transmitter and receiver is required – For 3 DOF one transmitter and one receiver is required • For 6 DOF tracking 3 transmitters and 3 receivers are necessary Acoustic Magic Acoustic Trackers Pros and Cons • Pros: Small, Cheap • Cons: 3DOF, Line of Sight, Low resolution, Affected Environment Condition (pressure, temperature) Ultrasonic Logitech IS600 Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Inertial Trackers • Inertial trackers measure changes in rotation regarding one, two or even three axes by using a device called a gyroscope • Gyroscopes can maintain spinning on a particular axis while in motion based on the laws of conservation of angular momentum – When an external force is applied the reaction is a motion perpendicular to the axis of rotation • Common applications for gyroscopes include – Direction measurements for submarines, ships and pedestrian navigation Inertial Trackers . • Their main advantage is that they do not use receivers or transmitters avoiding communication errors • The main disadvantage is that they provide only rotational information (3 DOF) – Therefore it is more difficult for them to interface when compared to other tracking systems (6 DOF) 10/24/2016 7 Inertial Trackers .. Inertia Cube from InterSense Wii Remote GPS Trackers • GPS is a technology widely used for outdoor tracking • The most important categories include – Standard GPS – Differential GPS – Real-time kinematic GPS GPS Trackers . • Standard GPS is a satellite based positioning system that utilizes a total of 29 satellites – This will change with Galileo! • The position of the user is determined by processing radio signals from the satellites • In theory, GPS systems can estimate the user’s position, by calculating the arrival time of at least three satellite signals GPS Trackers . • Satellites send position + time • GPS Receiver positioning – 4 satellites need to be visible – Differential time of arrival – Triangulation • Accuracy – 5-30m+, blocked by weather, buildings etc Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. GPS Trackers .. Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Problems with GPS • Takes time to get satellite fix – Satellites moving around • Earths atmosphere affects signal – Assumes consistent speed (the speed of light) – Delay depends where you are on Earth – Weather effects • Signal reflection – Multi-path reflection off buildings – Signal blocking – Trees, buildings, mountains • Satellites send out bad data – Misreport their own position Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. 10/24/2016 8 Differential GPS • Uses emitting ground stations that refine the resolution • Accurate to < 5cm close to base station – 22m/100 km • Expensive – $20-40,000 USD Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Differential GPS . • The mobile GPS receiver monitors signals from a fixed radio transmitter and another GPS receiver • To refine the resolution the transmitter sends the corrected co-ordinates – Based on the difference between the known and the computed positions Assisted-GPS (A-GPS) • Use external location server to send GPS signal – GPS receivers on cell towers, etc – Sends precise satellite position (Ephemeris) • Speeds up GPS Tracking – Makes it faster to search for satellites – Provides navigation data (don’t decode on phone) • Other benefits – Provides support for indoor positioning – Can use cheaper GPS hardware – Uses less battery power on device Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Assisted-GPS (A-GPS) http://gps-response.com/61-a-gps.html Cell Tower Triangulation • Calculate phone position from signal strength – < 50 m in cities – > 1 km in rural Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. WiFi Positioning • Estimate location based on WiFi access points – Use known locations of WiFi access points • Triangulate through signal strength – i.e. PlaceEngine • Accuracy – 5 to 100m • Depending on WiFi density 10/24/2016 9 PlaceEngine • Enables a device equipped with Wi-Fi such as a laptop PC or smart phone to determine its current location – Can be used in conjunction with web sites that provide local area information to gain easy access to nearby services – Client software for PC and mobiles – Free of charge http://www.placeengine.com/en Indoor WiFi Location Sensing • Indoor Location – Asset is people tracking • Aeroscout – http://aeroscout.com/ – WiFi + RFID • Ekahau – http://www.ekahau.com/ – WiFi + LED tracking Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Integrated Systems • Combine different systems – GPS, Cell tower, WiFi signals • Database of known locations – 700 million Wi-Fi access points and cellular towers Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Skyhook • Skyhook Context Accelerator’s features and analytics allows you to create place-specific experiences • Combines Wi-Fi with GPS, Cell Towers, IP address and device sensors to give you the fastest, most accurate positioning for any device on any OS http://www.skyhookwireless.com/ Skyhook Video http://www.skyhookwireless.com/ Comparative Accuracies • Study testing iPhone 3GS cf. low cost GPS • A-GPS – 8 m error • WiFi – 74 m error • Cell Tower Positioning – 600 m error Accuracy of iPhone Locations: A Comparison of Assisted GPS, WiFi, and Cellular Positioning, Transactions in GIS, Volume 13 Issue 1, 5 - 25 10/24/2016 10 Visual Tracking Visual Tracking • Tracking in AR is usually performed using computer vision algorithms – Still experimental – Less expensive in terms of cost – More computing power is required – Works reasonably good for indoor environments – Problems with outdoor environments Visual Tracking . • Establishes correspondences between the video feed and 3D positions in space (u, v) ↔ (x, y, z) • 6‐DOF Position can be calculated from these correspondences Visual Tracking .. • Lots of tools: – Three‐point‐pose – RANSAC – N‐point‐pose – Iterative nonlinear optimisation – Robust M‐estimation – etc http://www.raeng.org.uk/publications/other/georg-klein-presentation-frontiers-of-engineering Approaches to Visual Tracking • Use a marker – Corners of square give easy correspondences • Use a known textured object – Coordinates of texture features are known • Learn an unknown environment on‐line – Coordinates of scene are computed on‐the‐fly http://www.raeng.org.uk/publications/other/georg-klein-presentation-frontiers-of-engineering Marker‐based Tracking • Distinctive shapes which can be found using elementary image processing operations http://www.raeng.org.uk/publications/other/georg-klein-presentation-frontiers-of-engineering 10/24/2016 11 Marker‐based Tracking . • Has been done for more than 15 years • A square marker provides 4 corners – Enough for pose estimation! • Several open source solutions exist • Fairly simple to implement – Standard computer vision methods Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Marker‐based Tracking .. • Best suited for tangible manipulation of virtual elements and untrained users • Unsuitable for uncontrolled environments http://www.raeng.org.uk/publications/other/georg-klein-presentation-frontiers-of-engineering Tracking Challenges in ARToolKit Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Limitations of ARToolKit • Partial occlusions cause tracking failure • Affected by lighting and shadows • Tracking range depends on marker size • Performance depends on number of markers – i.e. artTag, ARToolKitPlus • Pose accuracy depends on distance to marker • Pose accuracy depends on angle to marker Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Different Approaches Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Other Marker Tracking Libraries • arTag – http://www.artag.net/ • ARToolKitPlus [Discontinued] – http://studierstube.icg.tu- graz.ac.at/handheld_ar/artoolkitplus.php • stbTracker – http://studierstube.icg.tu- graz.ac.at/handheld_ar/stbtracker.php • MXRToolKit – http://sourceforge.net/projects/mxrtoolkit/ Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. 10/24/2016 12 Known‐Template Tracking • Exploits advances in image processing • Rapid feature extraction and invariant descriptor matching • Distinctive points of a textured object are matched to the image • Must be known in advance! http://www.raeng.org.uk/publications/other/georg-klein-presentation-frontiers-of-engineering Natural Feature Tracking • Tracking from features of the surrounding environment – Corners, edges, blobs, ... • Generally more difficult than marker tracking – Markers are designed for their purpose – The natural environment is not… • Less well-established methods • Usually much slower than marker tracking Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Natural Feature Tracking . • Use Natural Cues of Real Elements – Curves – Edges – Lines – Surface Texture – Interest Points • Model or Model-Free • No visual pollution Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Curve Based Tracking • Track curved features like the arches of the bridge – 1998 www.loria.fr/~petitjea/papers/mva99.pdf Edge Based Tracking • RAPiD [Drummond et al. 02] – Initialization, Control Points, Pose Prediction (Global Method) https://vimeo.com/91642721 Line Based Tracking • Visual Servoing [Comport et al. 2004] https://www.youtube.com/watch?v=_Dln257k2Sc 10/24/2016 13 Region-based Approach • On initialization the user selects a plane of interest • The rectifying Homography and rectified template image are retained Template Input Image at time t H Birkbeck, N. Registration for Augmented Reality, 2006 Region-based Approach . • When new image arrives, use image intensities to refine the Homography Birkbeck, N. Registration for Augmented Reality, 2006 Template Image at time t Image at time t+1 HH Dense Reconstruction • Allows occlusion and interaction between physical and real world – Newcombe & Davison 2010 http://www.raeng.org.uk/publications/other/georg-klein-presentation-frontiers-of-engineering Marker vs. Natural Feature Tracking • Marker tracking – + Can require no image database to be stored – + Markers can be an eye-catcher – + Tracking is less demanding – - The environment must be instrumented with markers – - Markers usually work only when fully in view • Natural feature tracking – - A database of keypoints must be stored/downloaded – + Natural feature targets might catch the attention less – + Natural feature targets are potentially everywhere – + Natural feature targets work also if partially in view Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Some Algorithms for Visual Tracking Random Forest • Multi-classifier based on Randomized Trees • Firstly introduced in 1997 handwritten recognition (Amit, Y.,German, D.) • Developed by Leo Breiman (Medical Data Analisys) • Applied to tracking by detection (LePetit06) Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 10/24/2016 14 Random Forest - Main Features • Fast training step and execution • Good precision • Random selection of the independent variables – Known as features • Random selection of examples • Easy to implement and parallelizable Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 Random Forest - Classifier Training • N Binary-Trees are grown • Pixel intensity tests are executed in any non-terminal node • Pixels can be selected at random • Posterior distributions are stored in leave nodes Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 Random Forest - Example Classification • Every example is dropped down the trees • The example traverse the tree towards the leaf nodes Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 Pixels to be tested Random Forest - Combine Results Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 T1 T2 Tn Random Forest     T k n kitlabelclass tcYPExample 1_ |maxarg FERNS • Introduced in 2007 (Mustafa Özuysal) • Multi-classifier • Applied to 3D keypoint recognition • Successfully applied to image recognition/retrieval (Zisserman07) Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 Original FERNS • A classic Naïve Bayesian framework provides a simple and fast method • FERNS are non-hierarchical structures used to classify the patches – Each one consists of a small set of binary tests – Returns the probability that a patch belongs to any one of the classes that have been learned during training • Combined in a Naive Bayesian way • Using randomized trees the classifier is trained – By synthesizing many views of the keypoints extracted from a training image as they would appear under different perspective or scale Ozuysal, M., Fua, P., Lepetit, V. Fast Keypoint Recognition in Ten Lines of Code, Proc. CVPR, IEEE Computer Society, 2007. (DOI: 10.1109/CVPR.2007.383123) 10/24/2016 15 FERNS - Main Features • Non hierarchical structure • Semi Naive-Bayes Combination Strategy • Random selection of the independent variables – Known as features • Random selection of examples • Easy to implement and parallelizable Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 FERNS Classifier Training x x x 3 2 Possible Outputs 0 7 . . .  ik cCFP | Posterior Distributions (Look-up Tables) Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 FERNS Classifier Training . 1 1 0 0 0 0 0 1 06 0 0 1 1 2 3 Class 1 Class 2 Class 1 Class 2 . . . . . . . . . . Fern 1 Fern 2 Fern n Posterior Distributions (Look-up Tables) . . . . Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 Example Classification     M ikflabelclass cCFPExample 1 _ |maxarg 2 6 1 Posterior Distributions (Look-up Tables) Fern 1 Fern 2 Fern 3 Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 Random Forest vs FERNS • Rotation Range – 20 Trees, 15 depth – 225 different classes – 400 images per class 80 85 90 95 100 0 PI/2 PI 3PI/2 2PI %ClassificationRate Rotation Range FERNS Random Forest Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 Random Forest vs FERNS . • Scale Range – 20 trees, 15 depth – 225 different classes – 400 images per class Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 0 10 20 30 40 50 60 70 80 90 100 0,8-1,0 0,5-1.0 1,0-1,2 1,0-1,5 0,8-1,2 0,5-1,5 %ClassificationRate Scale Range FERNS Random Forest 10/24/2016 16 Random Forest vs FERNS .. • Size of the training set – 20 trees, 15 depth – 225 different classes – [0.5-1.5] scale range Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 45 50 55 60 65 70 75 80 350 550 750 1000 1300 1500 1800 2100 2800 3800 4550 %ClassificationRate Training Set Size FERNS Random Forest Random Forest vs FERNS … • Number of different classes – 20 trees, 15 depth – [0.8-1.2] scale range – 1500 Training images per class 80 85 90 95 100 200 325 425 525 625 725 %ClassificationRate Number of Classes FERNS Random Forest Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 Random Forest vs FERNS …. • Training time – 20 trees, 15 depth – 225 different classes – [0.5-1.5] scale range Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 0 50 100 150 200 250 300 350 550 750 1000 1500 1800 2500 2800 3800 TrainingoTime(s) FERNS Video https://www.youtube.com/watch?v=OxibDXlWIoA Random Forest - FERNS • Tracking of Planar Surfaces • The Classifiers are applied for interest point (feature) matching • Matched Points are used during camera pose estimation Process Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 Random Forest - FERNS . • Building the training set – Frontal view of the object to be detected – Feature Point extraction FAST (Rosten06) and YAPE (CvLab) – Sub-images (patches) are generated for each class Classes to Be recognized by the Classifier Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 10/24/2016 17 Random Forest - FERNS .. • Building the training set – Generate random affine transformations – Generate new examples of each class ….. Random Affine transformation s Training Set (examples) Barandiaran, I., Cottez, C., et al. Comparative Evaluation of Random Forest and Fern classifiers for Real-Time Feature Matching, VICOM Tech, 2008 Unknown Environments • SLAM: Simultaneous Localization and Mapping – Introduced to computer vision by Davison et al 2003 • Structure of world computed from image • (x,y) observed directly – z computed from parallax http://www.raeng.org.uk/publications/other/georg-klein-presentation-frontiers-of-engineering Parallel Tracking and Mapping (PTAM) • Splits tracking and mapping into separate tasks – Map built in background from keyframes • Draws from photogrammetry – Bundle adjustment and epipolar geometry http://www.raeng.org.uk/publications/other/georg-klein-presentation-frontiers-of-engineering PTAM Video Hybrid Tracking Hybrid AR Systems • Currently, there is no perfect tracking technology and the existing ones have some advantages as well as limitations • To overcome the limitations of each tracking technology hybrid systems can be employed for combining hardware devices to achieve better results that otherwise could not be handled • Hybrid systems can be successfully combine vision techniques with haptic devices to improve the overall tracking efficiency as well as increasing the capabilities of the system 10/24/2016 18 Sensor Tracking • Used by many “AR browsers” • GPS, Compass, Accelerometer, Gyroscope • Not sufficient alone (drift, interference) Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Outdoor Hybrid Tracking • Combines – computer vision • Natural feature tracking – Inertial gyroscope sensors • Both correct for each other – Inertial gyro - provides frame to frame prediction of camera orientation – Computer vision - correct for gyro drift Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Combining Sensors and Vision • Sensors – Produce noisy output (= jittering augmentations) – Are not sufficiently accurate (= wrongly placed augmentations) – Gives us first information on where we are in the world, and what we are looking at • Vision – Is more accurate (= stable and correct augmentations) – Requires choosing the correct keypoint database to track from – Requires registering our local coordinate frame (online generated model) to the global one (world) Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Hand Tracking / Interaction • Real‐time unassisted monocular hand tracking is still unsolved http://www.raeng.org.uk/publications/other/georg-klein-presentation-frontiers-of-engineering Outdoor AR Tracking System • You, Neumann, Azuma outdoor AR system (1999) Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Robust Outdoor Tracking • Hybrid Tracking – Computer Vision, GPS, inertial • Outdoors – Reitmayer & Drummond (Univ. Cambridge) Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. 10/24/2016 19 Handheld Display Billinghurst, M. COSC 426: Augmented Reality, July 26th 2013. Hybrid Tracking Indoors Video https://www.youtube.com/watch?v=4H8JtLr0Mk8 Hybrid Tracking Outdoors Video https://www.youtube.com/watch?v=GQ-Delh4DQA Conclusions • Environment sensing – Effective AR needs: • User’s position & orientation • Position of objects • Depth map • Video tracking – Place markers in environment – Hybrid systems (video + magnetic sensors, video + accelerometer) have better performance http://www-inst.eecs.berkeley.edu/~ee225b/sp11/lectures/Recent%20Advances%20in%20Augmented%20Reality%20PPT.pdf Conclusions . • Outdoor & mobile AR apps – Not practical to cover environment with markers – Compass/gyroscopetracker (orientation) – GPS (position) • Unprepared environments – Rely on tracking visible natural features – Track horizon silhouette (given database of environment) http://www-inst.eecs.berkeley.edu/~ee225b/sp11/lectures/Recent%20Advances%20in%20Augmented%20Reality%20PPT.pdf Questions