GV sprint Petr Hyna November 20, 2017 Five-day process for answering critical business questions through design, prototyping, and testing ideas with customers Use cases • Start of new project • Not enough time • Just plain stuck Problem understood Solution defined MVP Version 1.0 Our situation Why did we use SPRINT in Kentico? Set the stage • Choose big challenge • Get a Decider (or two) • Recruit a sprint team • Schedule extra experts • Pick a Facilitator • Block five full days Team CEO DEV UX PM Facilitator Deciders Monday - long term goal • Why are we doing this project? • Where do we want to be in six months, a year, or even five years from now? „Make the web development faster and more affordable for marketers and developers” Monday - sprint questions • To meet our long-term goal, what has to be true? • Imagine we travel into the future and our project failed. What might have caused that? Monday - map HMWs concept Problem/Challenge HMW question Users are not able to find the content that they are interested in. Users are frustrated by the unintuitive navigation in our system. The product is difficult to integrate with other platforms. “How might we help our users to find content they’re interested in?” “How might we make the navigation fun and intuitive for our users?” “How might we make it easier to integrate the product with other platforms?” Tuesday – lightning demos • Short demos • Capture big ideas Group brainstorming does not work Tuesday - sketches • Notes • Collecting inspiration • Ideas • Rough ideas • Crazy 8s • Alternative ideas • Solution sketches Wednesday – sticky decision • Art museum • Heat map • Speed critique • Straw poll • Supervote After Straw poll Prototype decision Wednesday - storyboard • Opening scene • Fill out the storyboard Realistic façade is all you need to learn from the customers Thursday • Prototype mindset • You can prototype anything • Prototypes are disposable • Build just enough to learn, but not more • The prototype must appear real • Goldilocks quality • Create a prototype with just enough quality to evoke honest reactions Thursday • Prototype • Pick the right tools • Keynote, PowerPoint, Axure, Indigo Studio, 3D print, Word, modify the existing space • Divide and conquer • Makers, Stitcher, Writer, Asset Collector, Interviewer • Stitch it together • Do a trial run Demo time Interview & Learn Interview script • Friendly welcome • Context questions • Introduction to the prototype • Tasks • Quick debrief Interview script – preparation • Print • This script • Questions cheatsheet • Problem interview • Find out what’s weather like :-) • Open prototype • Prepare • Empty sheet of paper and pen • Jabra speaker • Glass of water • Learn interviewee’s name and company • Make sure you have started recording in GoToMeeting Friday - Interviews Friday – Wrap up At the End of the Day • Look for patterns • Wrap up • Review your long-term goal • Compare with the patterns • Decide how to follow-up Lessons learned • Deciders need to be available when taking decisions • Prototype syncs help the team to stay on track • Prepare enough whiteboards to write on (at least 3) • Lightning demos homework saves the time on Tuesday • Keep the HMWs visible for Tuesday not to loose additional inspiration for sketching Shortened Sprint Manage item elements w/o switching to another screen Improve modular content usability and way of working Shortened Sprint • One day • Goal – get storyboard Shortened Sprint - experience • Crazy 8s – wow effect • Focus on one problem only • Design sprint was incomplete • 4 hours schedule (with 2 breaks) was tough Discussion Thanks Feel free to contact me at: petrh@kentico.com