Game Design I
** course planning, deadlines, tasks and operative changes **
Game Design Final Project (team) - deadline to submit: the exam period
Game Design Observation (solo) - deadline to submit: the exam period
Game Design Observation (solo) - deadline to submit 13. 10. 2022
Game Design Proposal (solo) - deadline to submit 13. 10. 2022
Game Design Proposal (team) - 1st deadline 1. 11. 2022 / 2nd deadline 4. 11. 2002
- one submission per team
- same structure as GDP you already submitted
- it needs to be more polished but does not need to be more wordy
- all of the team should have consensus
- ZZ will read and feedback all of them.
Create a micro-game - deadline 11. 11. 2022
Create 1 simple micro-game in one of the tools:
- consult https://intogames.org/tools
- https://www.flickgame.org
- https://twinery.org
- https://make.bitsy.org
Try to invest no more than 4-6 hours into tool and a game. Export games (.html/build...) and submit the assignment to IS up to 11. 11. 2021. The peer review phase will continue.
Game Design Proposal (team) - 2nd iteration - deadline 16. 11. 2022
The story so far...
- 15. 09. 2022 - GDI. - 01 - introduction, game designer myths
- TASK: no task
- 22. 09. 2022 - GDI. - 02 - game design experiment, game design basics
- TASK: think about the experience you want to create by your game, that you will create in teams of three people in this course
- 29. 09. 2022 - GDI. - 03 - ludemes, game elements, live game jamming
- TASK: fill the spreadsheet with your final game idea (type of a game, type of an experience, for who...) => The Spreadsheet
- TASK: form teams - fill the spreadsheet with the team name & game name (team) => The Spreadsheet
- 06. 10. 2022 - GDI. - 04 - deconstruction, observation, role of a designer
- TASK: write down a game design observation (solo) - peer
- TASK: write a game design proposal (solo) - peer
- 13. 10. 2022 - GDI. - 05 - goals, flow, difficulty
- 20. 10. 2022 - GDI. - 06 - nanDeck + game semiotics (recordings)
- 27. 10. 2022 - GDI. - 07 - focus vs playtest, ontology, fundamentals, balancing
- TASK: write a game design proposal (team)
- 03. 11. 2022 - GDI. - 08 - player types, asymmetry
- TASK: create a simple micro game (solo)
- 10. 11. 2022 - GDI. - 09 - narrative
- TASK: GDP v.2
- ! 17. 11. 2022 - public holiday !
- 24. 11. 2022 - GDI. - 10 - playsession I.
- 01. 12. 2022 - GDI. - 11 - playsession II.
- 08. 12. 2022 - GDI. - 12 - playsession III.
- 15. 12. 2022 - GDI. - 13 - playsession IV.