Game Design I

** course planning, deadlines, tasks and operative changes **

Game Design Final Project (team) - deadline to submit: the exam period

Game Design Observation (solo) - deadline to submit: the exam period

Game Design Observation (solo) - deadline to submit 13. 10. 2022

Game Design Proposal (solo) - deadline to submit 13. 10. 2022

Game Design Proposal (team) - 1st deadline 1. 11. 2022 / 2nd deadline 4. 11. 2002

  • one submission per team
  • same structure as GDP you already submitted
  • it needs to be more polished but does not need to be more wordy
  • all of the team should have consensus
  • ZZ will read and feedback all of them.

Create a micro-game - deadline 11. 11. 2022

Create 1 simple micro-game in one of the tools:

Try to invest no more than 4-6 hours into tool and a game. Export games (.html/build...) and submit the assignment to IS up to 11. 11. 2021. The peer review phase will continue.

Game Design Proposal (team) - 2nd iteration - deadline 16. 11. 2022 

The story so far...

  • 15. 09. 2022 - GDI. - 01 - introduction, game designer myths
    • TASK: no task
  • 22. 09. 2022 - GDI. - 02 - game design experiment, game design basics 
    • TASK: think about the experience you want to create by your game, that you will create in teams of three people in this course
  • 29. 09. 2022 - GDI. - 03 - ludemes, game elements, live game jamming 
    • TASK: fill the spreadsheet with your final game idea (type of a game, type of an experience, for who...) => The Spreadsheet
    • TASK: form teams - fill the spreadsheet with the team name & game name (team)  => The Spreadsheet
  • 06. 10. 2022 - GDI. - 04 - deconstruction, observation, role of a designer 
    • TASK: write down a game design observation (solo) - peer
    • TASK: write a game design proposal (solo) - peer
  • 13. 10. 2022 - GDI. - 05 -  goals, flow, difficulty
  • 20. 10. 2022 - GDI. - 06 - nanDeck + game semiotics (recordings)
  • 27. 10. 2022 - GDI. - 07 -  focus vs playtest, ontology, fundamentals, balancing
    • TASK: write a game design proposal (team)
  • 03. 11. 2022 - GDI. - 08 - player types, asymmetry
    • TASK: create a simple micro game (solo)
  • 10. 11. 2022 - GDI. - 09 - narrative
    • TASK: GDP v.2
  • ! 17. 11. 2022 - public holiday !
  • 24. 11. 2022 - GDI. - 10 - playsession I.
  • 01. 12. 2022 - GDI. - 11 - playsession II.
  • 08. 12. 2022 - GDI. - 12 - playsession III.
  • 15. 12. 2022 - GDI. - 13 - playsession IV.