Generative Design Programming

Week 9: 3 ideas a day

First thing we'd like to do about final projects is to train with you how to come up with ideas. It's harder than it sounds, as we are just trained to solve assigned problems. But, it's so valuable skill! So to help you learn to ideate, we prepared a small homework that will count as next week's class.

You are asked to write down 3 ideas for a creative endevour every day for a week. Let's say you're in a tram and blindly staring on the street and running world outside. In this (and other) spare time, try to think of anything that you'd love to create. It can be really silly - like a tent in which you can scream at old tv (lol this was a final project), something more serious (I'd like to become a great millionaire artist drawing random sh*t), and something serious (no). Just a joke, it can be serious, because it can be anything. What matter's most is that it interests you as an idea.

Now bear with me. It's easy to forget, I would. So please, set up a reminder on phone (calendar, clock, ...)! Then write what comes to your mind, to your diary, note on your phone, send it to yourself on Messenger... Create a plan for this. If you'll end up writing them down day before the class, it won't have much effect. Creativity is scarce.

3rd hw assignment due 22.11.

Just a reminder.

Next week 23.11.

We'll do 4 hours instead of 2 to catch up.

If you cannot visit for the full 4 hours, you may be asked to do an exercise at home (sketch + desk pushups).