MVV296K Interactive Entertainment Law Lecture 2 In-Class Exercise: Legal Analysis of a Video Game Cloning Case Instructions: 1. Form Groups: Break into small groups of 3–4 students. Each group will represent either: The plainti? (the original game developer claiming their game was cloned). The defendant (the accused developer, arguing for fair use / fair dealing or no infringement). 2. Analyse the evidence: Watch the following video: https://www.youtube.com/watch?v=OhSbYzPJL4A 3. Prepare a legal brief supporting your side: Address the following issues: o IP infringement: Did the defendant unlawfully copy protectable elements of the game (e.g., storyline, characters, mechanics)? o Originality vs. Inspiration: How do copyright and trademark law define "cloning" versus permissible inspiration? 4. Prepare a Short Presentation: Each group will prepare a 2–3 minutes summary of their legal brief.