Virtual Classroom

Week 12: Virtual reality

Visionary Classrooms: Unlocking Potential with VR and AR


Dear students,

In this module, you'll explore how virtual and augmented reality technologies are revolutionizing educational environments. Learn about the potential of these tools to enhance interactivity, engagement, and immersive learning experiences in your future classroom settings.


Enjoy reading,

Gabriela Šimková

This module aims to:

  • Define the concepts of virtual, augmented and mixed reality
  • Introduce the possibilities of using virtual reality in education
  • Highlight approaches to the use of augmented reality in education
  • Introduce the concept of mixed reality

As you read, ask yourself the following reflective questions:

  1. How might virtual reality reshape the traditional educational landscape in terms of accessibility and inclusivity?
  2. Can virtual reality education be considered a full learning experience comparable to traditional on-site classroom learning?
  3. What are the potential challenges that educators might face when integrating virtual reality into their curriculum, and how might they overcome these challenges?
  4. Given the rapid advancement of technology, where do you see the role of augmented and mixed reality in education over the next decade?
  5. Can augmented reality applications replace traditional textbooks?

Virtual reality
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If you have any thoughts or suggestions about this chapter, you can share them in the discussion forum.