10 Movement Measures The chapters in the first two parts of this book provide detailed information about the technology and skills necessary to conduct eye-tracking research (Part I), and how to process eye-tracking data after recording (Pari II). In Part III, we cover the vast range of measures which can be calculated on the basis of the events and representations described in Part I. Measures of eye movement are many and diverse, and this is where we begin. Eye-movement measures, as defined in this chapter, refer to different properties of movement events during a finite period of time. The properties of movement are direction, amplitude, duration, velocity, and acceleration. Movement measure group Uses Page Movement direction measures In what direction did the eye move? 301 Movement amplitude measures How far did the eye move? 311 Movement duration measures For how long did the eye move? 321 Movement velocity measures How fait did the eye move? 326 Movement acceleration measures How fast did the eye accelerate? 332 Movement shape measures What is the shape of the eye movement? 336 AOI order and transition measures How similar are movements in AOls? 339 Scanpath comparison measures How similar are two or more scan- 346 paths? Also, all movements have the more ill-defined property shape. These six general properties of movements have generated the measures that are listed in Sections 10.1-10.6. In Sections 10.7 and 10.8, we classify measures that quantify the order of movement through space: AOI visits and transition sequences between AOIs, and methods to calculate the similarity between pairs of eye-movement sequences (i.e. scanpaths). Many of the movement measures have a ratio value type, which makes their usage statistically straightforward. However, some measures in the later sections require the use of more advanced statistics. 10.1 Movement direction measures Movement direction measures pertain to single instances of movement events such as sac-cades, glissades, drifts, microsaccades, smooth pursuits, and scanpaths. Some but definitely not all of these events move along a straight line, but by no means always and definitely not all. The movement of saccades, glissades, and smooth pursuits can be curved, i.e. altering direction along the event. When we refer to a scanpath's direction we refer to its overall direction, if it has any directionality at all. The resulting values tat direction of movement (