Temenoujka Bandrova Department of Photogrammetry and Cartography, University of ACEG Sofia, Bulgaria e-mail: bandrova_fgs@uacg.acad.bg 2D or 3D modeling in cartography? * Recently cartographers used different graphical methods for representation of 3D spatial objects and phenomena * The 2D maps are very comfortable for communication, distribution and usage. * The problem in 3D map is their perspective view, which changes from the position of the viewer. Furthermore the perspective projection cannot be use for measure analyses. This means that they cannot be used in paper version or other plane representation. Purpose of 3D symbols' research Formalization of the logic for cartographic representation of information in 3D maps applying a symbol system * rules for creation of a quality symbol system; * economically effective norms for working with 3D maps by various users. Investigation among 15 Bulgarian firms, working in the field of GIS, geodesy and cartography * 6% - there is no need of symbols * 94% - cartographic symbols are an important issue: --- geodetic network; --- thematic contents; --- pipe lines; --- traffic and public signs and marks; --- information signs and marks and others. 3D MAP - DEFINITION Digital, mathematical defined, three-dimensional virtual representation of the Earth surface, objects and phenomena in nature and society. Represented objects and phenomena are classified, designed and visualised according to a particular purpose. Shortcomings of 3D Maps * The requirements of different hardware parts of computer are still high. * A lot of additional preparation is necessary when different objects, phenomena and symbols should be designed. * A strict control should be done in mutually situation of symbols and objects in animation 3D maps. * There is not formally defined 3D symbol system. Steps for Creating of Symbol for 3D Map 2D Symbols in 3D Maps billboard * Easy way for symbol creation * Geometry of rectangle + photo-texture of typical object * It is visible from many viewer positions excluding "top" and "bottom" * High photo-realism, fast and cheap way for symbol's creation of complex objects Subobjects in a symbol * Objects and subobjects in symbol creation * Subobjects -- 3D or 2D shapes * 2D example: pedestrian path is a subobject in road Basic Requirements for Creating 3D Symbols * The symbols should be similar to the real objects, which are represented in 3D map. Basic Requirements for Creating 3D Symbols * Minimum polygons should be used when a new symbol is built Basic Requirements for Creating 3D Symbols * The symbols should be created in their real dimensions. Basic Requirements for Creating 3D Symbols * The symbols are designed for different purposes depending on user's needs. Volumetric scale Plane scale The Designed and Created Symbols are a Part of Symbol System for 3D Map Because * They are built and systematized in syntactical aspect, spatial combinations between them are available. Levels of Details An usage of VRML as a Standart for Symbol Vizualizing in Internet Parameters define optic characteristic of colours