x_{1,2}

0

S_1

S_2

=V_1=o_1

o_2

V_2

k_1

A_1

B_1

A_2

k_2

B_2

p_1^{\rho}

n_2^{\rho} = \rho_2

\varphi

\omega

\omega > \varphi \Longrightarrow \text{ elipsa }e

e_2

\overline{A}_2

\overline{B}_2

\overline{A}_1

\overline{B}_1

\overline{O}_2

\overline{O}_1

=\overline{C}_2 = \overline{D}_2

l_2

l_1

\overline{C}_1

\overline{D}_1

e_1

o_1

\overline{O}

o_2

a

a=|\overline{O}_2\overline{B}_2|

\overline{A}

\overline{B}

b

b=|\overline{O}_1\overline{C}_1|

\overline{C}

\overline{D}

e

=1

2

3

4

5

6

7=

8

9

10

11

12

\frac{1}{12}

V

1

2

\frac{1}{12}

3

4

5

6

7

8

9

10

11

12

1

=1^* = 1^*_0

1^*

1^*

2^* = 12^*

2^*_0 = 12^*_0

2^*

12^*

3^* = 11^*

3^*_0 = 11^*_0

3^*

11^*

4^*

10^*

5^*

9^*

6^*

8^*

7^*

S

=\overline{A}

\overline{O}

a

\overline{B}

\overline{D}

b

\overline{C}

A = Point(xAxis)
B = (8, 0)
f = Segment(A, B)
C = Point(f)
D = Point(f)
E = (3, -6)
g = Segment(D, E)
F = (3, 8)
h = Segment(D, F)
c = Circle(E, 4)
G = Point(c)
H = Point(c)
i = Segment(G, H)
I = Point(f)
j = Segment(G, I)
J = Point(f)
k = Segment(H, J)
l = Segment(I, J)
m = Segment(J, F)
n = Segment(F, I)
K = Point(f)
L = Point(yAxis)
M = (0, 3)
p = Segment(L, M)
N = Intersect(n, p)
O = (-3, -11)
q = Segment(K, O)
r = Line(K, N)
P = Point(r)
s = Segment(K, P)
α = Angle(N, F, D)
M_4 = Intersect(h, s)
β = Angle(N, M_4, D)
Q = Intersect(m, s)
t = Segment(Q, N)
a = OrthogonalLine(N, f)
b = OrthogonalLine(Q, f)
R = Intersect(a, i)
S = Point(a)
d = Segment(R, S)
T = Intersect(b, i)
U = Point(b)
e = Segment(T, U)
W = Point(b)
f_1 = Segment(Q, W)
V = Midpoint(N, Q)
g_1 = OrthogonalLine(V, f)
Z = Point(g_1)
h_1 = Segment(V, Z)
A_1 = Intersect(g_1, i)
B_1 = Point(g_1)
i_1 = Segment(A_1, B_1)
j_1 = OrthogonalLine(V, p)
C_1 = Intersect(j_1, n)
D_1 = Intersect(j_1, m)
k_1 = Segment(C_1, D_1)
N_4 = Intersect(k_1, h)
E_1 = Intersect(h, k_1)
c_1 = Circle(E_1, C_1)
u = Vector(E_1, E)
d_1 = Translate(c_1, u)
F_1 = Intersect(d_1, g_1, 2)
G_1 = Intersect(d_1, g_1, 1)
l_1 = Segment(F_1, G_1)
e_1 = Circle(A_1, R)
v = Vector(A_1, F_1)
p_1 = Translate(e_1, v)
H_1 = Intersect(p_1, i, 1)
q_1 = Ellipse(H_1, E, F_1)
I_1 = (-8, 4)
J_1 = (0, 4)
m_1 = Segment(I_1, J_1)
K_1 = Point(m_1)
r_1 = Circle(V, N)
w = Vector(V, K_1)
s_1 = Translate(r_1, w)
L_1 = (-4, 7)
M_1 = (-4, 1)
n_1 = Segment(L_1, M_1)
N_1 = Intersect(s_1, m_1, 1)
O_1 = Intersect(s_1, m_1, 2)
t_1 = Circle(A_1, F_1)
u_1 = Vector(A_1, K_1)
c_2 = Translate(t_1, u_1)
P_1 = Intersect(c_2, n_1, 1)
Q_1 = Intersect(c_2, n_1, 2)
v_1 = Vector(V, P_1)
d_2 = Translate(r_1, v_1)
R_1 = Intersect(d_2, m_1, 1)
S_1 = Intersect(d_2, m_1, 2)
e_2 = Ellipse(S_1, R_1, P_1)
f_2 = Circle(H, E)
g_2 = Circle(G, E)
T_1 = Intersect(c, g, 1)
h_2 = Circle(T_1, E)
U_1 = Point(c)
k_2 = Circle(U_1, E)
V_1 = Intersect(c, g_2, 2)
W_1 = Intersect(c, f_2, 1)
Z_1 = Intersect(c, h_2, 2)
A_2 = Intersect(c, k_2, 1)
B_2 = Intersect(c, f_2, 2)
C_2 = Intersect(c, g_2, 1)
D_2 = Intersect(c, k_2, 2)
E_2 = Intersect(c, h_2, 1)
p_2 = CircleArc(E, H, Z_1)
H_2 = (13, 2)
J_2 = (11, -2)
l_2 = Line(H_2, J_2)
K_2 = Point(l_2)
m_2 = Segment(H_2, K_2)
L_2 = Point(m_2)
q_2 = Circle(H_2, L_2)
W_2 = Point(q_2)
Z_2 = Point(q_2)
t_3 = CircleArc(H_2, W_2, Z_2)
r_2 = Circle(H, A_2)
w_1 = Vector(H, L_2)
s_2 = Translate(r_2, w_1)
F_2 = Intersect(q_2, s_2, 1)
t_2 = CircleArc(H_2, L_2, F_2)
a_1 = Vector(H, F_2)
c_3 = Translate(r_2, a_1)
G_2 = Intersect(q_2, c_3, 1)
b_1 = Vector(H, G_2)
d_3 = Translate(r_2, b_1)
M_2 = Intersect(q_2, d_3, 1)
u_2 = Vector(H, M_2)
e_3 = Translate(r_2, u_2)
N_2 = Intersect(q_2, e_3, 1)
v_2 = Vector(H, N_2)
f_3 = Translate(r_2, v_2)
O_2 = Intersect(q_2, f_3, 1)
w_2 = Vector(H, O_2)
g_3 = Translate(r_2, w_2)
P_2 = Intersect(q_2, g_3, 1)
a_2 = Vector(H, P_2)
h_3 = Translate(r_2, a_2)
Q_2 = Intersect(q_2, h_3, 1)
b_2 = Vector(H, Q_2)
k_3 = Translate(r_2, b_2)
R_2 = Intersect(q_2, k_3, 1)
i_2 = Vector(H, R_2)
p_3 = Translate(r_2, i_2)
S_2 = Intersect(q_2, p_3, 1)
j_2 = Vector(H, S_2)
q_3 = Translate(r_2, j_2)
T_2 = Intersect(q_2, q_3, 1)
n_2 = Vector(H, T_2)
r_3 = Translate(r_2, n_2)
U_2 = Intersect(q_2, r_3, 1)
u_3 = Vector(H, U_2)
s_3 = Translate(r_2, u_3)
V_2 = Intersect(q_2, s_3, 1)
c_4 = Circle(F, Q)
v_3 = Vector(F, H_2)
d_4 = Translate(c_4, v_3)
O_4 = Point(c_4)
P_4 = Point(c_4)
e_7 = CircumcircleArc(O_4, Q, P_4)
Q_4 = Point(d_4)
R_4 = Point(d_4)
S_4 = Point(d_4)
f_7 = CircumcircleArc(Q_4, R_4, S_4)
A_3 = Intersect(d_4, m_2, 1)
i_3 = Segment(H_2, V_2)
I_2 = Intersect(d_4, i_3, 1)
j_3 = OrthogonalLine(Z_1, f)
B_3 = Intersect(j_3, f)
l_3 = Segment(A_2, B_3)
m_3 = Segment(B_3, F)
C_3 = Intersect(s, m_3)
n_3 = OrthogonalLine(C_3, h)
D_3 = Intersect(n_3, n)
a_3 = Segment(D_3, C_3)
e_4 = Circle(F, D_3)
w_3 = Vector(F, H_2)
f_4 = Translate(e_4, w_3)
T_4 = Point(e_4)
U_4 = Point(e_4)
g_7 = CircumcircleArc(T_4, D_3, U_4)
V_4 = Point(f_4)
W_4 = Point(f_4)
Z_4 = Point(f_4)
h_7 = CircumcircleArc(V_4, W_4, Z_4)
b_3 = Segment(F_2, H_2)
E_3 = Intersect(f_4, b_3, 1)
g_4 = Segment(U_2, H_2)
F_3 = Intersect(f_4, g_4, 1)
h_4 = OrthogonalLine(W_1, f)
G_3 = Intersect(h_4, f)
i_4 = Segment(B_2, G_3)
j_4 = Segment(G_3, F)
H_3 = Intersect(s, j_4)
k_4 = OrthogonalLine(H_3, h)
I_3 = Intersect(k_4, n)
l_4 = Segment(I_3, H_3)
p_4 = Circle(F, I_3)
u_4 = Vector(F, H_2)
q_4 = Translate(p_4, u_4)
m_4 = Segment(G_2, H_2)
J_3 = Intersect(q_4, m_4, 1)
n_4 = Segment(H_2, T_2)
K_3 = Intersect(q_4, n_4, 1)
L_3 = Intersect(h, s)
M_3 = Point(n)
r_4 = Segment(L_3, M_3)
s_4 = Circle(F, M_3)
v_4 = Vector(F, H_2)
t_4 = Translate(s_4, v_4)
a_4 = Segment(M_2, H_2)
N_3 = Intersect(t_4, a_4, 1)
b_4 = Segment(H_2, S_2)
O_3 = Intersect(t_4, b_4, 1)
f_5 = OrthogonalLine(V_1, f)
P_3 = Intersect(f_5, f)
g_5 = Segment(C_2, P_3)
h_5 = Segment(P_3, F)
Q_3 = Intersect(h_5, s)
i_5 = OrthogonalLine(Q_3, h)
R_3 = Intersect(i_5, n)
j_5 = Segment(R_3, Q_3)
c_5 = Circle(F, R_3)
w_4 = Vector(F, H_2)
d_5 = Translate(c_5, w_4)
k_5 = Segment(N_2, H_2)
S_3 = Intersect(d_5, k_5, 1)
l_5 = Segment(H_2, R_2)
T_3 = Intersect(d_5, l_5, 1)
m_5 = OrthogonalLine(E_2, f)
U_3 = Intersect(m_5, f)
n_5 = Segment(D_2, U_3)
p_5 = Segment(U_3, F)
V_3 = Intersect(p_5, s)
q_5 = OrthogonalLine(V_3, h)
W_3 = Intersect(q_5, n)
r_5 = Segment(W_3, V_3)
e_5 = Circle(F, W_3)
u_5 = Vector(F, H_2)
s_5 = Translate(e_5, u_5)
t_5 = Segment(O_2, H_2)
Z_3 = Intersect(s_5, t_5, 1)
a_5 = Segment(Q_2, H_2)
A_4 = Intersect(s_5, a_5, 1)
c_6 = Circle(F, N)
v_5 = Vector(F, H_2)
d_6 = Translate(c_6, v_5)
b_5 = Segment(P_2, H_2)
B_4 = Intersect(d_6, b_5, 1)
o = Spline({A_3, E_3, J_3, N_3, S_3, Z_3, B_4, A_4, T_3, O_3, K_3, F_3, I_2}, 3)
f_6 = Line(H_2, Q_2)
e_6 = Circle(Q_2, 4)
C_4 = Point(f_6)
g_6 = Segment(Q_2, C_4)
D_4 = Intersect(e_6, g_6, 1)
h_6 = Circle(D_4, 4)
w_5 = Vector(K_1, B_4)
k_6 = Translate(s_1, w_5)
E_4 = Intersect(k_6, b_5, 1)
u_6 = Vector(K_1, E_4)
p_6 = Translate(s_1, u_6)
F_4 = Intersect(p_6, b_5, 2)
i_6 = OrthogonalLine(E_4, b_5)
G_4 = Point(i_6)
H_4 = Point(i_6)
j_6 = Segment(G_4, H_4)
v_6 = Vector(K_1, E_4)
q_6 = Translate(c_2, v_6)
I_4 = Intersect(q_6, j_6, 1)
J_4 = Intersect(q_6, j_6, 2)
w_6 = Vector(K_1, I_4)
r_6 = Translate(s_1, w_6)
K_4 = Intersect(r_6, b_5, 2)
L_4 = Intersect(r_6, b_5, 1)
s_6 = Ellipse(K_4, L_4, I_4)
o_1 = Spline({A_3, E_3, J_3, N_3, S_3, Z_3, B_4, A_4, T_3, O_3, K_3, F_3, I_2}, 3)
l_6 = Segment(A_3, L_2)
m_6 = Segment(I_2, V_2)
t_6 = CircleArc(H_2, L_2, V_2)
c_7 = Circle(D_4, Q_2)
d_7 = Ellipse(K_4, L_4, I_4)