Game Design I
GDI. - 04 - deconstruction, observation, role of a designer, goals
- to read: Walk, Wolfgang & Görlich, Daniel & Barrett, Mark. (2017). Design, Dynamics, Experience (DDE): An Advancement of the MDA Framework for Game Design. 10.1007/978-3-319-53088-8_3. (download)
- bonus: Masahiro Sakurai (wiki) - japan game creator tips - https://www.youtube.com/c/sora_sakurai_en
- bonus: MUNI game … wtf? https://mnr.ics.muni.cz/