Contemporary Hollywood and Digital Effects
Contemporary Hollywood and Digital Effects
This series of six lectures interrogates the relationship between popular Hollywood cinema and the emergence of computer graphics, looking at a selection of flashpoint films that each reflect a key moment in the technological evolution and visual spectacle of digital effects. Taking as a starting point the integration of computer-generated imagery (CGI) within mainstream U.S. cinema during the 1980s, the course offers a chronological overview of the major innovations in effects technologies, from the photorealistic representation of metamorphosing bodies and expansive digital multitudes to developments in motion-capture performance and the virtual recreation of youth. We will map how Hollywood as an entertainment industry has responded to advances in – and pushed the boundaries of – different kinds of computerised effects, images, characters, and bodies, alongside the ways in which audiences have been invited to marvel at the creative possibilities enabled by Hollywood’s computer revolution.

After completing this course, students will be able to:
• chart the history of digital VFX imagery within contemporary Hollywood cinema from the 1980s to the present.
• define the industrial and technological shifts that have supported the acceleration of computer-generated imagery within mainstream filmmaking.
• situate transformations in film style and aesthetics within broader critical paradigms and contexts.

Please note that student attendance is obligatory on all lectures and will be regularly checked. Please report your absences to us in advance with a proper excuse why you cannot attend a particular lesson or the whole course. Once the enrolment number will reach 74 and more, some students will have to take the classes online, through MS Teams. Further instructions regarding the capacities will be specified mid-March, once the enrolment is closed. Combined students are welcomed to this course, since they can attend individual lectures online as well, through MS Teams. For those students, who are not able to attend the lectures, recordings will be provided in the IS system. The final test is an open book test, consisting of three questions they can answer at their convenience and upload the final document into the homework vault on the due date.  

Assesment methods:
An open book "test" consisting of three questions, each trio attached to different deadline and a homework vault. Each answer should be between 300 - 500 words, so the final word count should be between 900 and 1500 words. You must include a methodological framework in each answer.
You can write your answers in Czech, Slovak or English language.
In order to get an A grade, you must:
- Stay within the range with each answer
- Consult at least one piece of scholarship in each answer, preferably those from the reading list (but not limited to)
- Demonstrate a considerable depth of understanding the topic as well as the ability to apply the key concepts when analysing a film or films we will be screening throughout the course
- Use sophisticated and precise vocabulary and clearly structure your answers (please no bulletpoints!)
- Have a near faultless typography and layout, plus exemplary citation and bibliography


The course begins by introducing the “wonder years” period (1989-1995) of Hollywood cinema that, according to Michele Pierson, encompassed several of the industrial and aesthetic milestones in digital visual effects. We will chart the rise of computer-generated imagery in this period through its growing application across popular U.S. genre cinema, and by focusing on stylistic distinctions between “technofuturist” and “simulationist” modes of digitally-mediated spectacle as popularised within 1990s film, examine how the novelty of Hollywood’s initial turn to CGI evoked some of the same exhibitionist tendencies found in silent cinema’s ‘trick’ films. Film: Terminator 2: Judgment Day (James Cameron, 1991, 137 mins)

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Učitel doporučuje studovat od 17. 3. 2025 do 23. 3. 2025.
Nyní studovat

This session critically reflects on key developments that would transform the landscape of visual effects imagery throughout the 1990s and into the first decade of the new millennium, including the rise in green-/bluescreen processes, digital backlot production, and ‘bullet-time’ technology. We will also look at the stylistic and ideological features of cinema’s representation of cyberspace and virtual reality, and what this reflexive illustration of computer power after the end of the “wonder years” tells us about the pleasures, perils, and politics of Hollywood’s still-new digital wonderlands. Film: The Matrix (Lilly and Lana Wachowski, 1999, 136 mins)

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Učitel doporučuje studovat nyní – od 24. 3. 2025 do 30. 3. 2025.

For our third session, we will trace the technological spectacle of digitally-created crowds, masses, multitudes, hoards, and armies as a way to understand distinctions between human and supra-human spectacle in the sophisticated construction of new kinds of digital action. We will explore the sublime and simulated effects of a moving digital crowd through the development of specific kinds of virtual effects software and programs (ATTILA, MASSIVE, DENIZEN), and forge links between contemporary science-fiction and fantasy cinema and earlier film genres (documentary, musical, historical epic) that similarly exploit the spectacular geometry and co-ordinated movement of large group formations. Film: Lord of the Rings: The Two Towers (Peter Jackson, 2002, 179 mins)

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Učitel doporučuje studovat od 31. 3. 2025 do 6. 4. 2025.

This session interrogates what it means to ‘act’ in the digital era through a consideration of motion-capture as a form of virtual puppetry, and the technology’s complicated relationship to the so-called ‘crisis of acting’ prompted by the evolution of computer-generated ‘synthespians’ and avatars across the media industries. By looking at the myth of authorship and discourses of control that surround ‘mo-cap’ as a widespread production, alongside the industry narratives and labour hierarchies involved in the virtual transcription of the star body, we will pose and respond to the question of who performs the digital image. Film: Rise of the Planet of the Apes (Rupert Wyatt, 2011, 105 mins)

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Učitel doporučuje studovat od 7. 4. 2025 do 13. 4. 2025.

In this penultimate session, we will discuss the growing screen representation of automatons, androids, and robots, and explore how the recent rendition of such ‘technologized’ bodies mirrors real-world machine/organism hybrids that populate contemporary culture, from the use of prosthetics and technological devices within medical procedures to highly-gendered and racialised interactive virtual assistants (Siri, Google Now, Alexa, and Cortana). We will examine the cyborg as an ongoing figure of fascination throughout film history, one whose uncanny humanity and provocative ‘in-betweenness’ allows it to function as a vital space of critique and exploration, if not as a crucial site of resistance, transformation, and fantasy. Film: Ex Machina (Alex Garland, 2014, 108 mins)

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Učitel doporučuje studovat od 14. 4. 2025 do 20. 4. 2025.

This final session examines contemporary Hollywood’s increasing exploration of digital de-aging, tracing its origins from the fashion and advertising industries (as a form of digital beauty FX) through to its widespread use within popular film and television in ways that de-age stars through excessive computer intervention. We will sharpen our understanding of the virtual recreation of youth via its links to recent posthumous performances and ‘live’ holography, as well as the bottom-up activity of online video artists who delight in the unlicensed re-appropriation of audiovisual footage thanks to the ‘reskinning’ properties of Deepfakes. Drawing together the cautionary tales and crisis narratives that have defined the industrial, critical, and cultural responses to these technologies of falsification, we will also focus on current intersections between celebrity and advanced digital VFX that have produced the star as a new kind of data asset in the era of artificial intelligence and machine learning. Film: Gemini Man (Ang Lee, 2019, 105 mins)

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Učitel doporučuje studovat od 21. 4. 2025 do 27. 4. 2025.


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