FI VPH Computer Games Development
Name in Czech: Vývoj počítačových her
master's full-time specialized, language of instruction: Czech
Included in the programme: FI N-VIZ Visual informatics
master's full-time specialized, language of instruction: Czech
Included in the programme: FI N-VIZ Visual informatics
Study-related information
- Parts of the final state examination and its contentThe state final exam consists of two separately classified components: master's thesis defense and professional final examination. The entire state exam lasts about one hour (approximately 30 minutes for the defense, 30 minutes for the examination). The presentation of the master's thesis is 15 minutes, the next 15 minutes is devoted to the review analysis and discussion. In the following oral exam, the student responds without preparation to the questions asked, typically there are two to three questions to be debated, with at least one question being asked within the topic of the study program and at least one question from the specialization.
For successful completion of the final the student must be able to explain the basic concepts she learned in the profiling subjects of the program, must demonstrate the ability to use basic techniques, methods and concepts explained in profiling subjects program, and must be able to respond to relevant additional questions or, if necessary, develop the selected topic in depth. If a student is not able to meet one of these requirements, the grade is inappropriate. Condition access to the final exam is the submission of the diploma thesis. In the case of negative opinions on the master's thesis the student can give up the defense, accept the rating "failed" and go straight to the test. In case of failure at the defense, it is not possible to withdraw from the oral examination. - Suggestion of theses topics and the topics of defended theses1) "PBR Workflow Implementation for Game Environments", https://is.muni.cz/auth/th/btbti
2) "Quality Assurance in Game Development", https://is.muni.cz/auth/th/tlkuv/
3) "Real-time Rendering of Volumetric Clouds", https://is.muni.cz/auth/th/d099f/
4) "Voxel Based Terrain Generation", https://is.muni.cz/auth/th/di4s7/
5) "Art Assets Creation and Animation for Newron Application", https://is.muni.cz/auth/th/324777/fi_m/
Recommended progress through the study plan
Povinné předměty studijního programu
Code | Name | Type of Completion | Credits | Term | Profile Cat. |
FI:IV003 | Algorithms and Data Structures II | zk | 3+2 | 2 | Z |
FI:MA018 | Numerical Methods | zk | 3+2 | 1 | P |
FI:MV013 | Statistics for Computer Science | zk | 3+2 | 2 | P |
FI:PA103 | Object-oriented Methods for Design of Information Systems | zk | 2+2 | 3 | P |
FI:PA010 | Intermediate Computer Graphics | zk | 3+2 | 1 | Z |
FI:PV021 | Neural Networks | zk | 4+2 | 3 | Z |
FI:PV182 | Human-Computer Interaction | zk | 3+2 | 2 | Z |
FI:PV189 | Mathematics for Computer Graphics | zk | 2+2 | 1 | Z |
FI:VV035 | 3D Modeling | k | 3+1 | 1 | - |
FI:SOBHA | Defence of Thesis | SZk | - | 4 | - |
FI:SZMGR | State Exam (MSc degree) | SZk | - | 4 | - |
43 credits |
Master's thesis
Povinnost získat 20 kreditů z předmětu SDIPR.
Code | Name | Type of Completion | Credits | Term | Profile Cat. |
FI:SDIPR | Diploma Thesis | z | 20 | 4 | - |
20 credits |
Specializace
Code | Name | Type of Completion | Credits | Term | Profile Cat. |
FI:PA213 | Advanced Computer Graphics | zk | 2+2 | 4 | Z |
FI:PA215 | Game Design I | zk | 2+2 | 1 | P |
FI:PA216 | Game Design II | zk | 2+2 | 2 | P |
FI:PA217 | Artificial Intelligence for Computer Games | zk | 2+2 | 2 | Z |
FI:SA300Reg | Registration for SA300 | z | - | 2 | - |
FI:SA300 | Internship - Computer Games | z | 16 | 3 | - |
FI:PV227 | GPU Rendering | k | 2+1 | 1 | P |
FI:PV255 | Game Development I | z | 4 | 1 | P |
FI:PV266 | Game Development II | k | 3+1 | 2 | P |
FI:VV036 | 3D Character Modeling | zk | 2+2 | 2 | P |
47 credits |
Game development
Absolvovat alespoň 1 předmět z následujícího seznamu.