PV160 Laboratory of Human-Computer Interaction

Faculty of Informatics
Autumn 2013
Extent and Intensity
0/0/2. 2 credit(s). Type of Completion: z (credit).
Teacher(s)
prof. Ing. Jiří Sochor, CSc. (lecturer)
doc. RNDr. Barbora Kozlíková, Ph.D. (lecturer)
Guaranteed by
doc. RNDr. Petr Matula, Ph.D.
Department of Visual Computing – Faculty of Informatics
Supplier department: Department of Visual Computing – Faculty of Informatics
Prerequisites
SOUHLAS
Applicants should 1) be able to work in teams 2) have interest in long-term projects (several semesters) 3) have good practical knowledge of C++ or Java, UNIX/Linux or Win/NT programming 4) have basic knowledge of English (written and spoken)
Course Enrolment Limitations
The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 20 student(s).
Current registration and enrolment status: enrolled: 0/20, only registered: 0/20, only registered with preference (fields directly associated with the programme): 0/20
fields of study / plans the course is directly associated with
there are 9 fields of study the course is directly associated with, display
Course objectives
Students work in Human-Computer Interaction Laboratory and participate in a research of various fields of computer graphics, virtual reality, haptic based interaction etc. At the end of the course students
- will be familiar with modern VR equipment installed in the HCI Laboratory;
- will practise usage of graphics and haptics libraries and toolkits on UNIX, LINUX and MS Windows platforms;
- will learn to design and assemble virtual reality applications;
- will design and test latest human-computer interaction methods;
- will improve their abilities to work in small teams on non-trivial theoretical and practical problems.
Syllabus
  • In the Laboratory of Human-Computer Interaction, students solve individualy or in teams, various projects focused on new forms of multisensual interaction based on virtual reality techniques. The work concentrates on algorithmic and system problems of computer graphics in general, graphic interfaces, position detection, haptic feed-back, and interconnection of solutions into functional systems.
Literature
  • SIGGRAPH Conf.Proc., ACM Digital Library etc.
Teaching methods
Work in laboratory, no timetable, students work in teams on different research projects. Every 14 days students briefly prezent their solutions and results to other students and teachers.
Assessment methods
Students are evaluated according to the results of their projects and the final presentation of the achievements. Every 14 days students briefly prezent their solutions and results to other students and teachers.
Language of instruction
Czech
Follow-Up Courses
Further comments (probably available only in Czech)
Study Materials
The course is taught each semester.
The course is taught: every week.
Teacher's information
http://decibel.fi.muni.cz/index.php/xarpages/new_students
The course is also listed under the following terms Autumn 2002, Spring 2003, Autumn 2003, Spring 2004, Autumn 2004, Spring 2005, Autumn 2005, Spring 2006, Autumn 2006, Spring 2007, Autumn 2007, Spring 2008, Autumn 2008, Spring 2009, Autumn 2009, Spring 2010, Autumn 2010, Spring 2011, Autumn 2011, Spring 2012, Autumn 2012, Spring 2013, Spring 2014, Autumn 2014, Spring 2015, Autumn 2015, Spring 2016, Autumn 2016, Spring 2017, Autumn 2017, Spring 2018, Autumn 2018, Spring 2019, Autumn 2019, Spring 2020, Autumn 2020, Spring 2021, Autumn 2021, Spring 2022, Autumn 2022, Spring 2023, Autumn 2023, Spring 2024, Autumn 2024, Spring 2025.
  • Enrolment Statistics (Autumn 2013, recent)
  • Permalink: https://is.muni.cz/course/fi/autumn2013/PV160