FI:PV197 GPU Programming - Course Information
PV197 GPU Programming
Faculty of InformaticsAutumn 2024
- Extent and Intensity
- 1/1/0. 2 credit(s) (plus extra credits for completion). Recommended Type of Completion: zk (examination). Other types of completion: k (colloquium).
In-person direct teaching - Teacher(s)
- doc. RNDr. Jiří Filipovič, Ph.D. (lecturer)
doc. RNDr. Petr Holub, Ph.D. (assistant)
RNDr. Jiří Matela, Ph.D. (assistant) - Guaranteed by
- doc. RNDr. Jiří Filipovič, Ph.D.
Department of Computer Systems and Communications – Faculty of Informatics
Supplier department: Department of Computer Systems and Communications – Faculty of Informatics - Timetable
- Wed 25. 9. to Wed 18. 12. Wed 12:00–13:50 D1
- Prerequisites
- C/C++ programming (PB111, PB160, PB161, PB071, or similar), familiarity with CPU architecture, and parallelization of algorithms (IB109).
- Course Enrolment Limitations
- The course is also offered to the students of the fields other than those the course is directly associated with.
- fields of study / plans the course is directly associated with
- Image Processing and Analysis (programme FI, N-VIZ)
- Bioinformatics and systems biology (programme FI, N-UIZD)
- Computer Games Development (programme FI, N-VIZ_A)
- Computer Graphics and Visualisation (programme FI, N-VIZ_A)
- Computer Networks and Communications (programme FI, N-PSKB_A)
- Cybersecurity Management (programme FI, N-RSSS_A)
- Discrete algorithms and models (programme FI, N-TEI)
- Formal analysis of computer systems (programme FI, N-TEI)
- Graphic design (programme FI, N-VIZ)
- Graphic Design (programme FI, N-VIZ_A)
- Hardware Systems (programme FI, N-PSKB_A)
- Hardware systems (programme FI, N-PSKB)
- Image Processing and Analysis (programme FI, N-VIZ_A)
- Information security (programme FI, N-PSKB)
- Information Security (programme FI, N-PSKB_A)
- Quantum and Other Nonclassical Computational Models (programme FI, N-TEI)
- Deployment and operations of software systems (programme FI, N-SWE)
- Design and development of software systems (programme FI, N-SWE)
- Computer graphics and visualisation (programme FI, N-VIZ)
- Computer Networks and Communications (programme FI, N-PSKB)
- Principles of programming languages (programme FI, N-TEI)
- Cybersecurity management (programme FI, N-RSSS)
- Services development management (programme FI, N-RSSS)
- Software Systems Development Management (programme FI, N-RSSS)
- Services Development Management (programme FI, N-RSSS_A)
- Software Systems Development Management (programme FI, N-RSSS_A)
- Software systems (programme FI, N-PSKB)
- Machine learning and artificial intelligence (programme FI, N-UIZD)
- Teacher of Informatics and IT administrator (programme FI, N-UCI)
- Informatics for secondary school teachers (programme FI, N-UCI) (2)
- Computer Games Development (programme FI, N-VIZ)
- Processing and analysis of large-scale data (programme FI, N-UIZD)
- Natural language processing (programme FI, N-UIZD)
- Course objectives
- The goal of this course is to explain how to use GP GPU for general computation.
- Learning outcomes
- After the end of the course students should: describe the architecture, programming model and optimization for GPUs; explain GPU implementation of several broadly used algorithms; create GPUs implementation of given computational tasks; judge the suitability of given computational problem for GPU acceleration.
- Syllabus
- Introduction: motivation for GPU programming, GPU architecture, overview of parallelism model, basics of CUDA, first demonstration code
- GPU hardware and parallelism: detailed hardware description, synchronization, calculation on GPU -- rate of instruction processing, arithmetic precision, example of different approaches to matrix multiplication -- naive versus block-based
- Performance of GPUs: memory access optimization, instructions performance, an example of matrix transposition
- CUDA, tools and libraries: detailed description of CUDA API, compilation using nvcc, debugging, profiling, basic libraries, project assignment
- Optimization: general rules for algorithm design for GPU, revision of matrix multiplication, parallel reduction
- Parallelism in general: problem decomposition, dependence analysis, design analysis, parallel patterns
- Metrics of efficiency for GPU: parallel GPU and CPU usage, metrics for performance prediction of GPU code, demonstration using graphics algorithms, principles of performance measurement
- OpenCL: introduction to OpenCL, differences comparing to CUDA, exploiting OpenCL for hardware not accessible from CUDA
- Case studies 1: Calculation of force field of molecule, automatic optimization of memory-bound functions
- Case studies 2: Acceleration of image and video compression
- Case studies 3: LTL model checking acceleration
- Discussion of a project, presentation of best-achieved results, presentation of 3 best solutions by authors, final discussion
- Literature
- MATTSON, Timothy G, Beverly A. SANDERS and Berna MASSINGILL. Patterns for Parallel Programming. Boston: Addison-Wesley, 2005, xiii, 355. ISBN 0321228111. info
- The data parallel programming model : foundations, HPF realization, and scientific applications. Edited by Guy-René Perrin - Alain Darte. Berlin: Springer, 1996, xv, 284. ISBN 3540617361. info
- GPU gems 3. Edited by Hubert Nguyen. Upper Saddle River, NJ: Addison-Wesley, 2007, l, 942. ISBN 9780321515261. info
- Teaching methods
- Lectures, reading of recommended literature, solving and programming assignments.
- Assessment methods
- Scores for assignment solutions: 50% for the project, up to 30% bonus for the performance of the solution. Oral exam after all the lectures: 50%. In order to pass successfully, the score for the oral exam must be at least half of maximum.
- Language of instruction
- English
- Further comments (probably available only in Czech)
- Study Materials
The course is taught annually.
- Enrolment Statistics (recent)
- Permalink: https://is.muni.cz/course/fi/autumn2024/PV197