FI:PB161 C++ Programming - Course Information
PB161 C++ Programming
Faculty of InformaticsAutumn 2019
- Extent and Intensity
- 2/2/0. 4 credit(s) (plus extra credits for completion). Recommended Type of Completion: zk (examination). Other types of completion: z (credit).
- Teacher(s)
- RNDr. Nikola Beneš, Ph.D. (lecturer)
Bc. Maroš Beťko (seminar tutor)
Mgr. Lukáš Korenčik (seminar tutor)
Mgr. Roman Lacko (seminar tutor)
RNDr. Lukáš Ručka (seminar tutor)
Mgr. Jiří Weiser (seminar tutor)
Bc. Roman Hajdúk (assistant)
RNDr. Marek Chalupa, Ph.D. (assistant)
Bc. Marek Chocholáček (assistant)
Mgr. Áron Samuel Kovács (assistant)
Mgr. Adam Matoušek (assistant)
Mgr. Vincent Mihalkovič (assistant)
RNDr. Jan Mrázek (assistant)
Mgr. Peter Navrátil (assistant) - Guaranteed by
- RNDr. Nikola Beneš, Ph.D.
Department of Computer Systems and Communications – Faculty of Informatics
Supplier department: Department of Computer Systems and Communications – Faculty of Informatics - Timetable
- Tue 18:00–19:50 B117
- Prerequisites
- PB071 Principles of low-level prog. && SOUHLAS
Students are also required to have user experience with Unix OS or similar, as homework is submitted and tested on a Unix server. - Course Enrolment Limitations
- The course is also offered to the students of the fields other than those the course is directly associated with.
- fields of study / plans the course is directly associated with
- there are 65 fields of study the course is directly associated with, display
- Course objectives
- The goals of the course are to make the students familiar with the C++ programming language (as defined by ISO C++14) and the object-oriented programming principles (as implemented by C++). The course focuses mainly on using the standard library, efficient design of own data structures (classes), the principles of resource management, and the basic principles of object-oriented design.
- Learning outcomes
- After finishing this course, a student should be able to:
- write C++ programs utilizing the tools of modern C++ (as defined by ISO C++14);
- use a significant part of the standard C++ library;
- create user-defined data types (classes) in C++;
- understand the value semantics of C++ and explain the difference between this semantics and other popular languages' semantics;
- understand the principles of object-oriented programming;
- design simple object-oriented architectures and implement them;
- use exceptions in an efficient and reasonable way;
- use modern development tools (IDE, debugger, version control, build automation tools, testing frameworks...);
- follow best practices guidelines for C++ programming. - Syllabus
- Basic features of C++ (with respect to C). Standards, compilers.
- Value and reference semantics of C++.
- Basic principles of object oriented programming (OOP). Object programming methodologies.
- User defined data types. Classes in C++. Class components.
- OOP in C++. Encapsulation, Inheritance, Polymorphism.
- Dynamic memory allocation. Dynamic memory management. Automatic and class pointers.
- Input and output in C++.
- Exception handling. Defensive programming.
- Templates. Standard C++ library and standard template library. Libraries for numeric computing.
- Application of object oriented design and design patterns in C++.
- Other OOP languages. Java and C# as compared to C++.
- Literature
- STROUSTRUP, Bjarne. The C++ programming language. 3rd ed. Reading: Addison-Wesley, 1997, x, 910 s. ISBN 0-201-88954-4. info
- VIRIUS, Miroslav. Programování v C++. 1. vyd. Praha: ČVUT, 1998, 364 s. ISBN 8001018741. info
- VIRIUS, Miroslav. Pasti a propasti jazyka C++ : podrobný průvodce pokročilého uživatele. 1. vyd. Praha: Grada, 1997, 251 s. ISBN 8071696072. info
- VIRIUS, Miroslav. Od C k C++. 1. vyd. České Budějovice: KOPP, 2000, 227 s. ISBN 80-7232-110-2. info
- LOUIS, Dirk, Petr MEJZLÍK and Miroslav VIRIUS. Jazyky C a C++ podle normy ANSI/ISO: kompletní kapesní průvodce. 1. vyd. Praha: Grada Publishing, 1999, 644 s. ISBN 80-7169-631-5. info
- MEYERS, Scott. Effective C++ :50 specific ways to improve your programs and designs. 2nd ed. Reading: Addison-Wesley, 1998, xx, 256 s. ISBN 0-201-92488-9. info
- Bookmarks
- https://is.muni.cz/ln/tag/FI:PB161!
- Teaching methods
- Teaching consists from theoretical lectures combined with the practical exercises and programming homework selected to practice topics from lectures.
- Assessment methods
- Homework assignments during the semester, one mid-semester written test, final programming exercise. The recommended completion is the exam in the form of a written test.
- Language of instruction
- Czech
- Follow-Up Courses
- Further comments (probably available only in Czech)
- Study Materials
The course is taught last offered.
Information on course enrolment limitations: V semestru podzim 2019 je předmět vypsán ve speciálním režimu, viz níže. - Listed among pre-requisites of other courses
- IB113 Introduction to Programming and Algorithms
!NOW(IB111) && !IB111 && !PB162 && !PB161 && !PB071 && !IB001 && !program(B-INF) && !program(B-PVA) && !program(B-CS) - PB007 Software Engineering I
PB160 || PB161 || PB162 || PB174 || PV178 || PB112 - PV255 Game Development I
PB009 && PV112 && (PB161 || PB162 || PV178) - PV294 Advanced C++
PB161
- IB113 Introduction to Programming and Algorithms
- Teacher's information
- https://www.fi.muni.cz/pb161/
- Enrolment Statistics (Autumn 2019, recent)
- Permalink: https://is.muni.cz/course/fi/autumn2019/PB161