SA300 Internship - Computer Games

Faculty of Informatics
Autumn 2024
Extent and Intensity
0/0/0. 16 credit(s). Type of Completion: z (credit).
In-person direct teaching
Teacher(s)
Mgr. Jiří Chmelík, Ph.D. (lecturer)
Mgr. et Mgr. Zdeněk Záhora (assistant)
Guaranteed by
Mgr. Jiří Chmelík, Ph.D.
Department of Visual Computing – Faculty of Informatics
Supplier department: Department of Visual Computing – Faculty of Informatics
Prerequisites
SOUHLAS
A serious interest in the area of digital game development. At least one realized digital game project (e.g., in the scope of PV255 Game Development I and PV266 Game Development II). Mutual agreement between the student, the lector and a mentor from the game studio.
Course Enrolment Limitations
The course is only offered to the students of the study fields the course is directly associated with.
fields of study / plans the course is directly associated with
Course objectives
Internship at a digital game development company. The main goal is to gain experience working on an actual game project in an established game studio. At the end of the course, a student should be able to work in a junior-level position in a game development company.
Learning outcomes
At the end of the semester, a student should be able to:
Identify and describe roles in the development team and their mutual interactions;
Effectively use tools for team communication and collaboration;
Describe the workflow in a larger team and apply it in new projects;
Work on digital game development in the scope of a larger team;
Syllabus
  • Semestral internship in the game development company. The minimum duration of the internship is 480 working hours.
  • Students must complete the entire Internship in one organisation. Exceptions are only possible with the lecturer’s consent.
  • Before the beginning of the internship, the following must be specified based on a mutual agreement: a mentor (person from the game studio), internship position description, and starting date of the internship.
  • An "Acceptance Protocol" form has to be signed by the student and a mentor representing the company and delivered to the lecturer. The student will not be enrolled on the course without a signed form.
  • During the internship, at least one progress-check meeting will be organized, including the student, the lector, and the mentor.
  • At the end of the internship, the student will deliver an "Evaluation Protocol" form, written and signed by a mentor.
Teaching methods
Semestral internship in the game development company. Teamwork on the specified game project under the leadership of a skilled mentor.
Assessment methods
Internship acceptance protocol. Mid-internship meeting. Evaluation protocol, written by the mentor.
Language of instruction
English
Further comments (probably available only in Czech)
Study Materials
The course is taught each semester.
Information on the extent and intensity of the course: Stáž v minimálním rozsahu 480 hodin.
The course is also listed under the following terms Autumn 2021, Spring 2022, Autumn 2022, Spring 2023, Autumn 2023, Spring 2024, Spring 2025.
  • Enrolment Statistics (Autumn 2024, recent)
  • Permalink: https://is.muni.cz/course/fi/autumn2024/SA300