PA218 Internship - Computer Games

Faculty of Informatics
Spring 2021
Extent and Intensity
0/0/12. 12 credit(s). Type of Completion: z (credit).
Teacher(s)
Mgr. Jiří Chmelík, Ph.D. (lecturer)
Mgr. et Mgr. Zdeněk Záhora (assistant)
Guaranteed by
Mgr. Jiří Chmelík, Ph.D.
Department of Visual Computing – Faculty of Informatics
Supplier department: Department of Visual Computing – Faculty of Informatics
Prerequisites
SOUHLAS
Serious interest in digital games development area. At least one realized digital game project (e. g. in a scope of PV255 and PV266). Mutual agreement between student, lector and mentor.
Course Enrolment Limitations
The course is also offered to the students of the fields other than those the course is directly associated with.
fields of study / plans the course is directly associated with
there are 29 fields of study the course is directly associated with, display
Course objectives
Internship at a digital game development company. The main goal is to gain experience with work on the real game project in the scope of a large game studio. At the end of the course, a student should be able to work in a junior level position in a game development company.
Learning outcomes
At the end of the semester, a student should be able to:
- Identify and describe roles in the development team and their mutual interactions;
- Effectively use tools for team communication and collaboration;
- describe the workflow in a larger team, apply it in new projects;
- Work on digital game development in the scope of a larger team;
Syllabus
  • Semestral internship in the game development company. The minimum duration of the internship is 480 working hours.
  • Students must complete their entire Interim Project in one organisation. Exceptions are only possible with the lecturer’s consent.
  • Before the beginning internship a mentor, student’s role in the team and the game project will be specified based on mutual agreement. At the beginning of the internship, an "Internship Protocol" form has to signed by the student and mentor representing the company and deliver to the lecturer.
  • Meetings on project progress will be organized including the student, the lector and the mentor
  • At the end of the internship, the student will submit an internship summary report (scope - one 4A page). An "Internship Report" form, signed by the mentor, will be delivered to the lecturer.
Teaching methods
Semestral internship in the game development company. Teamwork on the specified game project under the leadership of skilled mentor.
Assessment methods
Regular checks of internship progress in the scope of meetings including the student, the teacher and the mentor. Student’s written the report on the internship progress and achieved results. Mentor’s written the report on student’s progress and achieved results.
Language of instruction
Czech
Further Comments
Study Materials
The course is taught annually.
The course is also listed under the following terms Autumn 2019, Autumn 2020.
  • Enrolment Statistics (recent)
  • Permalink: https://is.muni.cz/course/fi/spring2021/PA218