FI:P111 Programming of VR Environment - Course Information
P111 Programming of VR Environment
Faculty of InformaticsSpring 2001
- Extent and Intensity
- 2/0. 2 credit(s) (plus extra credits for completion). Recommended Type of Completion: zk (examination). Other types of completion: k (colloquium), z (credit).
- Teacher(s)
- prof. Ing. Jiří Žára, CSc. (lecturer), prof. Ing. Jiří Sochor, CSc. (deputy)
- Guaranteed by
- doc. Ing. Jan Staudek, CSc.
Department of Computer Systems and Communications – Faculty of Informatics
Contact Person: prof. Ing. Jiří Žára, CSc. - Timetable
- Thu 9:00–11:50 B311, Thu 13:00–15:50 B116
- Prerequisites
- P009 Computer Graphics
Prerequisity P009 Principles of Computer Graphics. - Course Enrolment Limitations
- The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 30 student(s).
Current registration and enrolment status: enrolled: 0/30, only registered: 0/30, only registered with preference (fields directly associated with the programme): 0/30 - fields of study / plans the course is directly associated with
- Informatics (programme FI, B-IN)
- Informatics (programme FI, M-IN)
- Upper Secondary School Teacher Training in Informatics (programme FI, M-IN)
- Upper Secondary School Teacher Training in Informatics (programme FI, M-SS)
- Information Technology (programme FI, B-IN)
- Syllabus
- Principles of virtual reality systems, SW a HW components
- Virtual reality and Internet - VRML language
- Browsers and work paradigms in virtual environment
- Presentation of VR on Internet, combination of virtual worlds and HTML pages
- Creation of static worlds, efficiency of virtual models
- Colors, lights, sounds and tricky features of virtual reality
- Dynamics and interaction - event processing
- Usage of external programming languages (JavaScript, Java)
- External control of virtual worlds using EAI and Java interface
- Multi-user distributed VR systems - Blaxxun
- Image-based VR - QuickTime VR
- Future development of VR systems
- Literature
- Žára, Jiří. VRML 97. Computer Press, 1999
- ŽÁRA, Jiří, Bedřich BENEŠ and Petr FELKEL. Moderní počítačová grafika. Vyd. 1. Praha: Computer Press, 1998, xvi, 448. ISBN 8072260499. info
- Assessment methods (in Czech)
- Studenti budou hodnoceni především na základě průběžné práce na zadaných projektech. Známka bude stanovena podle bodového hodnocení odevzdané práce.
- Language of instruction
- Czech
- Further comments (probably available only in Czech)
- The course is taught annually.
- Teacher's information
- http://www.cgg.cvut.cz/~zara/P111
- Enrolment Statistics (recent)
- Permalink: https://is.muni.cz/course/fi/spring2001/P111