P010 Advanced Computer Graphics

Faculty of Informatics
Autumn 1999
Extent and Intensity
2/0. 2 credit(s) (plus extra credits for completion). Recommended Type of Completion: zk (examination). Other types of completion: k (colloquium), z (credit).
Teacher(s)
prof. Ing. Jiří Sochor, CSc. (lecturer)
Guaranteed by
doc. Ing. Jan Staudek, CSc.
Department of Computer Systems and Communications – Faculty of Informatics
Contact Person: prof. Ing. Jiří Sochor, CSc.
Prerequisites
P009 Principles of Computer Graphics && M013 Geometric Algorithms I
Prerequisities are P009 Principles of Computer Graphics and M013 Geometric Algorithms I. Lab assignments presume the basic knowledge of programming in C and OpenGL.
Course Enrolment Limitations
The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 20 student(s).
Current registration and enrolment status: enrolled: 0/20, only registered: 0/20, only registered with preference (fields directly associated with the programme): 0/20
fields of study / plans the course is directly associated with
Syllabus
  • Sampling and reconstruction, alias, antialiasing.
  • Warping and morphing of raster images.
  • 2D and 3D textures.
  • Analytic surfaces. Parametric surfaces, patches, continuity.
  • Voxels, boundary representations, CSG models.
  • Local and global deformations techniques.
  • Space subdivision and searching methods.
  • Bounding volumes, bounding volumes hierarchies.
  • Realistic rendering models. Global rendering equation.
  • Volume and surface visualisation.
  • Fractals, iterated function systems, L-grammars.
  • Specialised 3D graphics architectures.
Literature
  • ŽÁRA, Jiří, Bedřich BENEŠ and Petr FELKEL. Moderní počítačová grafika. Vyd. 1. Praha: Computer Press, 1998, xvi, 448. ISBN 8072260499. info
  • SOCHOR, Jiří, Jiří ŽÁRA and Bedřich BENEŠ. Algoritmy počítačové grafiky. 2. přeprac. vyd. Praha: ČVUT, 1996, 184 s. ISBN 8001014061. info
  • SOCHOR, Jiří, Bedřich BENEŠ, Petr FELKEL and Jiří ŽÁRA. Vizualizace (Vizualization). 1st ed. Praha: FEL ČVUT Praha, 1997, 197 pp. ISBN 80-01-01582-3. info
  • An introduction to ray tracing. Edited by Andrew S. Glassner. London: Academic Press, 1989, xiii, 329. ISBN 0122861604. info
  • Digital image processing : concepts, algorithms and scientific applications. Edited by Bernd Jähne. 4th ed. Berlin: Springer, 1997, xvii, 555. ISBN 3540592989. info
  • EBERT, David S. Texturing and modeling : a procedural approach. 2nd ed. San Diego: AP Professional, 1998, xiv, 415. ISBN 0122287304. info
  • SCHROEDER, Will, Ken MARTIN and Bill LORENSEN. The visualization toolkit :an object-oriented approach to 3D graphics. Upper Saddle River: Prentice Hall PTR, 1996, xvi, 826 s. ISBN 0-13-199837-4. info
Assessment methods (in Czech)
Studenti řeší 1 praktickou úlohu s využitím programových prostředí převzatých z doporučené literatury (Visualization Toolkit, Heurisko, procedurální textury) a/nebo v prostředí C/OpenGL. Hodnocení této práce se podílí na výsledné známce 50 %, dalších 50 % tvoří hodnocení písemné zkoušky. Pro ukončení předmětu formou zápočtu je nutné vyřešit zadaný projekt; pro kolokvium je nutné zpracovat kromě projektu navíc písemně krátkou studii, shrnující poznatky ze 2--3 zadaných článků a prezentovat poznatky při vlastním kolokviu.
Language of instruction
Czech
Further comments (probably available only in Czech)
The course is taught annually.
The course is taught: every week.
Teacher's information
http://www.fi.muni.cz/~sochor/P010
The course is also listed under the following terms Autumn 1997, Autumn 1998, Autumn 2000, Autumn 2001.
  • Enrolment Statistics (Autumn 1999, recent)
  • Permalink: https://is.muni.cz/course/fi/autumn1999/P010