PdF:SV4BP_PrC3 Practical activities 3 - Course Information
SV4BP_PrC3 Practical activities 3 (computer technology)
Faculty of EducationSpring 2013
- Extent and Intensity
- 0/0/3. 3 credit(s). Type of Completion: z (credit).
- Teacher(s)
- Ing. Martin Dosedla, Ph.D. (lecturer)
- Guaranteed by
- PaedDr. Ing. Josef Pecina, CSc.
Department of Technical Education and Information Science – Faculty of Education
Contact Person: PaedDr. Ing. Josef Pecina, CSc.
Supplier department: Department of Technical Education and Information Science – Faculty of Education - Timetable of Seminar Groups
- SV4BP_PrC3/OS01: Mon 9:20–11:55 Kavárna, M. Dosedla
- Course Enrolment Limitations
- The course is only offered to the students of the study fields the course is directly associated with.
The capacity limit for the course is 15 student(s).
Current registration and enrolment status: enrolled: 0/15, only registered: 0/15 - fields of study / plans the course is directly associated with
- Social and Free Time Education (programme PdF, B-PD)
- Course objectives
- At the end of this course the student will be able to: understand the theoretical foundations of computer graphics; explain basic concepts of the PC graphics; practical form of vector, raster and 3D graphics;
- Syllabus
- 1st Computer graphics. (The division and the importance of each type of graphics, their use, differences ...)
- 2nd Graphics file formats. (Format raster and vector graphics file formats, transfers, work with them ...)
- 3rd Raster graphics. (Principles of raster graphics, the principle of the creation of raster images, the importance and practical use ...)
- 4th Working with Pixel graphics. (Arrangements for raster image transfer raster formats, the possibility of raster graphics ...)
- 5th Programs to work with Pixel graphics. (Paint, Adobe Photoshop, Corel PhotoPaint, Gimp, the browser ACDSee, Irfan View ...)
- 6th Graphics. (Principles of vector graphics, the principle of formation of the vector. Files, the importance and practical use ...)
- 7th Work with vector graphics. (Adjustment of vector image, with objects, transfer formats, the possibility of vector. Graphics ...)
- 8th Programs to work with vector graphics. (Zoner Callisto, Corel Draw, Gimp, Zoner Media Explorer browser ...)
- 9th The principle of digital photography. (The principle of digital photography, the advantages and disadvantages, the possibility of digital photos ...)
- 10th The acquisition of a digital image. (Introduction to work with digital camera, aperture, exposure modes, the trigger ...)
- 11th Preparation and printing digital photos. (The processing of digital photos using a graph. Programs, change the picture, photomontage ...)
- 12th Working with storage media. (Saving for the Compact Flash card, flashdisk, compression, transfer, CD burning ...)
- Literature
- Kreslení a grafika. II, v programech Adobe photoshop, Corel photo-paint (Variant.) : Jak na počítač : kreslení a grafika. II, v programech Adobe photoshop, Corel photo-paint ... info
- Digitální fotografie v programu Adobe Photoshop. Edited by Pavel Roubal. Vyd. 1. Brno: Computer Press, 2004, x, 372. ISBN 8025104028. info
- WILLMORE, Ben. Mistrovství v Adobe Photoshop 7. Translated by Dušan Kadavý - Markéta Tejcová. Vyd. 1. Praha: Computer Press, 2002, xix, 540. ISBN 8072267450. info
- Teaching methods
- lectures, practital works
- Assessment methods
- 3 separate individual tasks in graphics editors and one homework
- Language of instruction
- Czech
- Further comments (probably available only in Czech)
- Study Materials
The course is taught annually.
General note: Předmět je povinnou součástí profilace Technické a přírodovědné aktivity ve volném čase. - Teacher's information
- http://www.ped.muni.cz/wtech/index.php?pg=03_studium&sec=prc3
- Enrolment Statistics (Spring 2013, recent)
- Permalink: https://is.muni.cz/course/ped/spring2013/SV4BP_PrC3