FI:SA300 Internship - Computer Games - Course Information
SA300 Internship - Computer Games
Faculty of InformaticsAutumn 2021
- Extent and Intensity
- 0/0/0. 16 credit(s). Type of Completion: z (credit).
- Teacher(s)
- Mgr. Jiří Chmelík, Ph.D. (lecturer)
Mgr. et Mgr. Zdeněk Záhora (assistant) - Guaranteed by
- Mgr. Jiří Chmelík, Ph.D.
Department of Visual Computing – Faculty of Informatics
Supplier department: Department of Visual Computing – Faculty of Informatics - Prerequisites
- (! PA218 Internship - Computer Games ) && SOUHLAS
A serious interest in the area of digital games development. At least one realized digital game project (e. g. in the scope of PV255 Game Development I and PV266 Game Development II). Mutual agreement between student, lector and mentor from the game studio. - Course Enrolment Limitations
- The course is only offered to the students of the study fields the course is directly associated with.
- fields of study / plans the course is directly associated with
- Computer Games Development (programme FI, N-VIZ_A)
- Computer Games Development (programme FI, N-VIZ)
- Course objectives
- Internship at a digital game development company. The main goal is to gain experience with work on a real game project in the scope of a large game studio. At the end of the course, a student should be able to work in a junior level position in a game development company.
- Learning outcomes
- At the end of the semester, a student should be able to:
Identify and describe roles in the development team and their mutual interactions;
Effectively use tools for team communication and collaboration;
Describe the workflow in a larger team, apply it in new projects;
Work on digital game development in the scope of a larger team; - Syllabus
- Semestral internship in the game development company. The minimum duration of the internship is 480 working hours.
- Students must complete the entire Internship in one organisation. Exceptions are only possible with the lecturer’s consent.
- Before the beginning of the internship, the following must be specified based on a mutual agreement: a mentor (person from the game studio), internship position description, starting date of the internship.
- At the beginning of the internship, an "Acceptance Protocol" form has to be signed by the student and mentor representing the company and deliver to the lecturer.
- Meetings on project progress will be organized including the student, the lector and the mentor.
- At the end of the internship, written internship reports will be required from the student and from the mentor.
- Teaching methods
- Semestral internship in the game development company. Teamwork on the specified game project under the leadership of skilled mentor.
- Assessment methods
- Regular checks of internship progress in the scope of meetings including the student, the teacher and the mentor. Internship report, written by the student. Internship report, written by the mentor.
- Language of instruction
- Czech
- Further comments (probably available only in Czech)
- Study Materials
The course is taught each semester.
Information on the extent and intensity of the course: Stáž v minimálním rozsahu 480 hodin. - Teacher's information
- https://www.fi.muni.cz/~xchmeli1/SA300/index.cgi
- Enrolment Statistics (Autumn 2021, recent)
- Permalink: https://is.muni.cz/course/fi/autumn2021/SA300